DirectX8::CreateDevice fails when program is started from within the co
From
R.Wieser@21:1/5 to
All on Sun Oct 23 10:29:08 2022
Hello all,
I'm trying to create a 3D scene using DirectX, but see CreateDevice fail
when the program is started from within the console (it runs OK when double-clicked in the GUI).
Currently I've got a hack in place which consists of forcing a switch to GUI mode by creating a self-closing, never actually displayed dialog. I would
like to replace it with something more elegant.
I'm aware of a call which will force a console program to GUI mode (needing
a Std* handle), but as my program is a GUI mode one ...
So, does anyone here knows of a (preferrably standard) way how to handle it
?
Regards,
Rudy Wieser
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