• "Concord is the biggest catastrophe ever in game development."

    From Found Elsewhere@21:1/5 to All on Wed Sep 4 00:07:09 2024
    XPost: alt.fan.rush-limbaugh, comp.os.linux.advocacy, misc.news.internet.discuss

    jim says:
    2024-09-04 at 02:39

    Concord is the biggest catastrophe ever in game development. It was begun
    when the movie Guardians of the Galaxy in a big hit, and a team play first person shooter was a big hit. So, Concord was designed as Guardians of the Goyslop, teamplay first person shooter.

    At the same time "Black Myth: Wukong" is an unprecedent huge hit (this being the second attempt to create video game on this classic Chinese IP.) Black
    Myth Wukong came under attack because the Diversity Equity and Inclusion
    team demanded a six million payoff plus Monkey has to become a faggot.

    The developers told Diversity, Equity, and Inclusion to pound sand.

    So, biggest flop in game history was Diversity, Equity, and Inclusion to the ultimate max, and what is likely going to be one of the biggest hits in game history, is a team that, sheltered by Xi's nukes, told Diversity, Equity,
    and Inclusion to pound sand.

    Reading up on Sweet Baby Inc, and reading between the lines, it is clear
    that their marketing strategy is to tell your business that if you are developing a game, and fail to pay them millions of dollars, and fail to do diversity equity and inclusion, the state will destroy your business. Which
    of course does not work if your business is under Chinese regulation, rather that USG regulation.

    The saga of "Black Myth: Wukong" as compared and contrasted with the saga of Concord reveals that the US economy is floundering for the same reason as
    the Nigerian economy is floundering. Political elites are shaking down businesses demanding payoffs, and demanding that businesses hire their
    buddies for plum jobs.

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  • From D. Ray@21:1/5 to All on Tue Sep 10 18:36:29 2024
    XPost: alt.fan.rush-limbaugh, comp.os.linux.advocacy, misc.news.internet.discuss
    XPost: alt.games

    I don’t go out of my way to follow video game news, so I had never heard of “Concord” until its disastrous launch and subsequent shelving…





    Hell, Concord had fewer players than a joke game called “Sex with Stalin.” It had fewer players than many unfinished asset flip games, and it cost hundreds of millions to make. A hundred million dollar project came and
    went, and no one played it.

    The level of failure here is beyond my ability to articulate.





    …The devs specifically said they intentionally went out of their way to not have any white male characters…





    Get woke, go broke is a servative cope which pretends that the idiotic libertarian narratives around free market competition have some
    relationship to reality. Game publishers are oligopolies, with
    (((Blackrock))), (((Venture Capitol))), and (((Statestreet))) owning controlling shares in them. They’re not going to go broke anytime soon, because capitalism is fake.

    However, it is still nice to see that average, everyday, normal people all
    hate this, and what’s pushed as “normal” is a freakshow bullshit enjoyed only by a tiny amount of mentally ill weirdos. It cuts through the
    gaslighting.

    And it’s finally nice to see a game which won’t spawn any more weird pornography into the ether, if only because the talentless freaks in the
    art department made something that even a blind tranny wouldn’t want to molest.

    <https://dailyrake.ca/2024/09/06/shock-as-anti-white-neo-bolshevik-concord-officially-becomes-biggest-video-game-flop-ever/>

    <https://archive.ph/jWY4F>

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  • From Lawrence D'Oliveiro@21:1/5 to All on Wed Sep 11 07:44:00 2024
    XPost: comp.os.linux.advocacy

    And yet, funny story, now that Sony has discontinued the game,
    suddenly the game discs have skyrocketed in price <https://arstechnica.com/gaming/2024/09/sonys-axed-concord-is-surprise-collectors-item-disc-prices-rise-175/>.

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    * Origin: fsxNet Usenet Gateway (21:1/5)