• Why does clock midi "synch" give overload error?

    From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Fri Dec 17 16:51:56 2021
    https://jtmidi.000webhostapp.com/

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  • From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Fri Dec 17 17:54:35 2021
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.

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  • From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Fri Dec 17 18:25:07 2021
    lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.
    Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From luserdroog@21:1/5 to jonas.t...@gmail.com on Fri Dec 17 20:06:07 2021
    On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
    lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.
    Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.

    Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
    248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
    presumably as a command to a sequencer, accompanied by 251 "Continue" and 252 "Stop".

    So you're actually sending these messages over a wire (or 9, or 5, or whatever) to a sound gizmo?

    If these messages are causing problems with the sound module, then you could add a box in the middle to filter them out. Or, maybe re-think why they're needed
    in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
    way because of the problems it causes.

    But I'm just shooting in the dark. Which is probably dangerous.

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  • From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Sat Dec 18 01:45:16 2021
    lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
    On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
    lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.
    Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
    Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
    248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
    presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
    "Stop".

    So you're actually sending these messages over a wire (or 9, or 5, or whatever)
    to a sound gizmo?

    If these messages are causing problems with the sound module, then you could add a box in the middle to filter them out. Or, maybe re-think why they're needed
    in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
    way because of the problems it causes.

    But I'm just shooting in the dark. Which is probably dangerous.

    248 actual clcok "timings" that you have to send out at intervals

    clock (decimal 248, hex 0xF8)
    start (decimal 250, hex 0xFA)
    continue/resume (decimal 251, hex 0xFB)
    stop (decimal 252, hex 0xFC)

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  • From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Sat Dec 18 01:32:26 2021
    lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
    On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
    lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.
    Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
    Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
    248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
    presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
    "Stop".

    So you're actually sending these messages over a wire (or 9, or 5, or whatever)
    to a sound gizmo?

    If these messages are causing problems with the sound module, then you could add a box in the middle to filter them out. Or, maybe re-think why they're needed
    in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
    way because of the problems it causes.

    But I'm just shooting in the dark. Which is probably dangerous.
    I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
    It actually seem to work know just sending the status byte.

    My clock synch "track" just start as one push play or record of song.
    I will add the start pause and resume messages today.

    http://jtmidi.000webhostapp.com/


    function renderSynch(){
    currentTime=0;
    track[444].midiMess.length=0;
    synchClockInterval=(timePerBAR/4)/24;
    track[444].midiMess.push({
    time: currentTime,
    data0: 250
    });
    currentTime=currentTime+synchClockInterval;
    while (currentTime<600000){
    track[444].midiMess.push({
    time: currentTime,
    data0: 248
    });
    currentTime=currentTime+synchClockInterval;
    }
    }

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  • From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Sat Dec 18 01:47:55 2021
    lördag 18 december 2021 kl. 10:32:31 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
    On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
    lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.
    Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
    Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
    248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
    presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
    "Stop".

    So you're actually sending these messages over a wire (or 9, or 5, or whatever)
    to a sound gizmo?

    If these messages are causing problems with the sound module, then you could
    add a box in the middle to filter them out. Or, maybe re-think why they're needed
    in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
    way because of the problems it causes.

    But I'm just shooting in the dark. Which is probably dangerous.
    I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
    It actually seem to work know just sending the status byte.

    My clock synch "track" just start as one push play or record of song.
    I will add the start pause and resume messages today.

    http://jtmidi.000webhostapp.com/


    function renderSynch(){
    currentTime=0;
    track[444].midiMess.length=0;
    synchClockInterval=(timePerBAR/4)/24;
    track[444].midiMess.push({
    time: currentTime,
    data0: 250
    });
    currentTime=currentTime+synchClockInterval;
    while (currentTime<600000){
    track[444].midiMess.push({
    time: currentTime,
    data0: 248
    });
    currentTime=currentTime+synchClockInterval;
    }
    }
    You probably need a midicable connected, i am not sure script start fully without it. I can't jank it out and in to see if it work all the time.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Sat Dec 18 02:17:59 2021
    lördag 18 december 2021 kl. 10:47:59 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 10:32:31 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
    On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
    lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.
    Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
    Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
    248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
    presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
    "Stop".

    So you're actually sending these messages over a wire (or 9, or 5, or whatever)
    to a sound gizmo?

    If these messages are causing problems with the sound module, then you could
    add a box in the middle to filter them out. Or, maybe re-think why they're needed
    in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
    way because of the problems it causes.

    But I'm just shooting in the dark. Which is probably dangerous.
    I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
    It actually seem to work know just sending the status byte.

    My clock synch "track" just start as one push play or record of song.
    I will add the start pause and resume messages today.

    http://jtmidi.000webhostapp.com/


    function renderSynch(){
    currentTime=0;
    track[444].midiMess.length=0;
    synchClockInterval=(timePerBAR/4)/24;
    track[444].midiMess.push({
    time: currentTime,
    data0: 250
    });
    currentTime=currentTime+synchClockInterval;
    while (currentTime<600000){
    track[444].midiMess.push({
    time: currentTime,
    data0: 248
    });
    currentTime=currentTime+synchClockInterval;
    }
    }
    You probably need a midicable connected, i am not sure script start fully without it. I can't jank it out and in to see if it work all the time.
    Ok now i implemented them, i but i don't know how to set up my Kurzweil K2000 into receive synch signal.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From =?UTF-8?Q?Jonas_Th=C3=B6rnvall?=@21:1/5 to All on Sat Dec 18 23:56:01 2021
    lördag 18 december 2021 kl. 11:18:05 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 10:47:59 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 10:32:31 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
    On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
    lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
    lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
    https://jtmidi.000webhostapp.com/

    Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

    https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

    So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
    I did see luser wrote some midi code maybe he could look at it.
    Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
    Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
    248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
    presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
    "Stop".

    So you're actually sending these messages over a wire (or 9, or 5, or whatever)
    to a sound gizmo?

    If these messages are causing problems with the sound module, then you could
    add a box in the middle to filter them out. Or, maybe re-think why they're needed
    in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
    way because of the problems it causes.

    But I'm just shooting in the dark. Which is probably dangerous.
    I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
    It actually seem to work know just sending the status byte.

    My clock synch "track" just start as one push play or record of song.
    I will add the start pause and resume messages today.

    http://jtmidi.000webhostapp.com/


    function renderSynch(){
    currentTime=0;
    track[444].midiMess.length=0;
    synchClockInterval=(timePerBAR/4)/24;
    track[444].midiMess.push({
    time: currentTime,
    data0: 250
    });
    currentTime=currentTime+synchClockInterval;
    while (currentTime<600000){
    track[444].midiMess.push({
    time: currentTime,
    data0: 248
    });
    currentTime=currentTime+synchClockInterval;
    }
    }
    You probably need a midicable connected, i am not sure script start fully without it. I can't jank it out and in to see if it work all the time.
    Ok now i implemented them, i but i don't know how to set up my Kurzweil K2000 into receive synch signal.
    Got around to test the midi beat sync signal, the only software that i could easily configure was the old Propeller heads Rebirth "TB-303".
    Free downloadable from Internet Archive. https://www.facebook.com/jonas.thornvall/videos/287212996687954/

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