• How to program Android in Basic.

    From F. W.@21:1/5 to All on Tue Apr 4 13:39:38 2023
    XPost: alt.lang.basic

    Talking and Speech recognizing.

    Do you want to know?

    FW

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  • From Auric__@21:1/5 to F. W. on Wed Apr 12 03:59:06 2023
    XPost: alt.lang.basic

    F. W. wrote:

    Talking and Speech recognizing.

    Do you want to know?

    In BASIC?

    --
    I see the end coming. I see the darkness spreading.
    I see death... and you are all that stands in his way.

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  • From F. W.@21:1/5 to All on Wed Apr 12 07:37:13 2023
    XPost: alt.lang.basic

    Am 12.04.2023 um 05:59 schrieb Auric__:

    F. W. wrote:

    Talking and Speech recognizing.

    Do you want to know?

    In BASIC?


    Yes. Try to look for B4A. It is a BASIC in the style of Visual Basic but
    can generate Apps for Android. The Apple-Version ist B4I.

    FW

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  • From Auric__@21:1/5 to F. W. on Wed Apr 12 16:31:40 2023
    XPost: alt.lang.basic

    F. W. wrote:

    Am 12.04.2023 um 05:59 schrieb Auric__:

    F. W. wrote:

    Talking and Speech recognizing.

    Do you want to know?

    In BASIC?

    Yes. Try to look for B4A. It is a BASIC in the style of Visual Basic but
    can generate Apps for Android. The Apple-Version ist B4I.

    I've known about B4X for, well, a long time, all the way back when it was BASIC4PPC (PocketPC, Microsoft's competitor to Palm Pilots, not PowerPC). I currently have some commercial apps under development in B4J, and once I'm ready, I'll be porting them to B4A and B4I for Android and iOS support.

    --
    - Are you learning?
    - I am observing. Whether there is anything to learn remains to be seen.

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  • From F. W.@21:1/5 to All on Thu Apr 13 08:48:19 2023
    XPost: alt.lang.basic

    Am 12.04.2023 um 18:31 schrieb Auric__:
    F. W. wrote:

    Am 12.04.2023 um 05:59 schrieb Auric__:

    F. W. wrote:

    Talking and Speech recognizing.

    Do you want to know?

    In BASIC?

    Yes. Try to look for B4A. It is a BASIC in the style of Visual Basic but
    can generate Apps for Android. The Apple-Version ist B4I.

    I've known about B4X for, well, a long time, all the way back when it was BASIC4PPC (PocketPC, Microsoft's competitor to Palm Pilots, not PowerPC). I currently have some commercial apps under development in B4J, and once I'm ready, I'll be porting them to B4A and B4I for Android and iOS support.


    Isn't it simpler to start in B4A/B4I directly?

    FW

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  • From Auric__@21:1/5 to F. W. on Thu Apr 13 17:00:50 2023
    XPost: alt.lang.basic

    F. W. wrote:

    Am 12.04.2023 um 18:31 schrieb Auric__:
    F. W. wrote:

    Am 12.04.2023 um 05:59 schrieb Auric__:

    F. W. wrote:

    Talking and Speech recognizing.

    Do you want to know?

    In BASIC?

    Yes. Try to look for B4A. It is a BASIC in the style of Visual Basic
    but can generate Apps for Android. The Apple-Version ist B4I.

    I've known about B4X for, well, a long time, all the way back when it
    was BASIC4PPC (PocketPC, Microsoft's competitor to Palm Pilots, not
    PowerPC). I currently have some commercial apps under development in
    B4J, and once I'm ready, I'll be porting them to B4A and B4I for
    Android and iOS support.

    Isn't it simpler to start in B4A/B4I directly?

    If I only intended to support Android and/or iOS, then probably yes. But I'm also releasing my apps for the desktop, and I decided to start there. Once I have them working, then I'll worry about phones/tablets/etc.

    --
    Don't demand justice; you too will be judged.

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  • From F. W.@21:1/5 to All on Fri Apr 14 08:40:27 2023
    XPost: alt.lang.basic

    Am 13.04.2023 um 19:00 schrieb Auric__:
    F. W. wrote:

    Am 12.04.2023 um 18:31 schrieb Auric__:
    F. W. wrote:

    Am 12.04.2023 um 05:59 schrieb Auric__:

    F. W. wrote:

    Talking and Speech recognizing.

    Do you want to know?

    In BASIC?

    Yes. Try to look for B4A. It is a BASIC in the style of Visual Basic
    but can generate Apps for Android. The Apple-Version ist B4I.

    I've known about B4X for, well, a long time, all the way back when it
    was BASIC4PPC (PocketPC, Microsoft's competitor to Palm Pilots, not
    PowerPC). I currently have some commercial apps under development in
    B4J, and once I'm ready, I'll be porting them to B4A and B4I for
    Android and iOS support.

    Isn't it simpler to start in B4A/B4I directly?

    If I only intended to support Android and/or iOS, then probably yes. But I'm also releasing my apps for the desktop, and I decided to start there. Once I have them working, then I'll worry about phones/tablets/etc.


    How do you manage different screen-sizes?

    FW

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  • From Auric__@21:1/5 to F. W. on Fri Apr 14 13:34:34 2023
    XPost: alt.lang.basic

    F. W. wrote:

    Am 13.04.2023 um 19:00 schrieb Auric__:
    F. W. wrote:
    [snip]
    Isn't it simpler to start in B4A/B4I directly?

    If I only intended to support Android and/or iOS, then probably yes.
    But I'm also releasing my apps for the desktop, and I decided to start
    there. Once I have them working, then I'll worry about
    phones/tablets/etc.

    How do you manage different screen-sizes?

    I haven't gotten that far yet.

    My understanding is that the various B4X systems have slightly different keywords for certain tasks; I imagine that somewhere in there will be
    something to deal with screen sizes and layouts, etc. Or else I'll have to recreate the interface for each device, which is [shrug] fine, because I'd
    have to do that anyway under some/many/most other options.

    Honestly, B4X isn't my first choice. I think rather highly of Xojo, and have copies of a few different versions (mostly under the old name, REALbasic).
    I'd stick with that if it supported Android development, but it doesn't. (Windows, Mac, Linux, iOS, web... but no Android.) There are some other dev systems I've tried, but each one has some kind of shortcoming that made me
    stop using it. (Most commonly: "compiling" to a web interface, which is
    *not* what I want. If I wanted a web page, I'd write it to *be* a web page.)

    --
    The end adjusts the path behind it.

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