Has anyone had any success using openGL in GtkAda ?
I tried a quick test today and although the 'Gtk.GLArea' and
'Gdk.GLContext' packages are present, I was unable to get a GL context.
Also, the testgtk program has no openGL demo, as it used to have.
I used openGL/GtkAda to good effect many years ago. Has openGL
support then been dropped completely ?
I recall there was a Gtk3 bug related to openGL and thought that
might possibly be the reason why it is absent in GtkAda. Does GtkAda use Gtk4, yet ?
I'm quite keen to try my hand at game programming (and have
developed an Ada game engine library), so any advice/info would be
greatly appreciated.
GtkAda is binding for Gtk+ 3.24.x version, it doesn't support Gtk 4.
GtkAda doesn't provide OpenGL API binding, but supports OpenGL. There is no example in testgtk for this reason - it requires OpenGL API binding.
GtkAda is binding for Gtk+ 3.24.x version, it doesn't support Gtk 4.
GtkAda doesn't provide OpenGL API binding, but supports OpenGL. There is no example in testgtk for this reason - it requires OpenGL API binding.
is no example in testgtk for this reason - it requires OpenGL API binding.
GtkAda is binding for Gtk+ 3.24.x version, it doesn't support Gtk 4.
GtkAda doesn't provide OpenGL API binding, but supports OpenGL. There
is no example in testgtk for this reason - it requires OpenGL API binding.
GtkAda is binding for Gtk+ 3.24.x version, it doesn't support Gtk 4.
GtkAda doesn't provide OpenGL API binding, but supports OpenGL. There
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