• on Ada abtract data type vs. OOP.

    From Nasser M. Abbasi@21:1/5 to All on Fri Sep 9 04:32:18 2022
    Lets say one does not want to do inheritance. (I think it causes
    more problems than it solves actually).

    The only difference I see between Ada's ADT and OOP, is that
    in Ada, the data itself is separated from the package and must
    be passed to the package methods at each call. The data lives
    in the client side.

    While in OOP, the data lives inside the object. (these are called
    data memebers).

    Let look at this simple example from

    https://learn.adacore.com/courses/intro-to-ada/chapters/privacy.html

    --------------------------
    package Stacks is
    type Stack is private;

    procedure Push (S : in out Stack;
    Val : Integer);
    procedure Pop (S : in out Stack;
    Val : out Integer);
    private

    subtype Stack_Index is Natural range 1 .. 10;
    type Content_Type is array (Stack_Index)
    of Natural;

    type Stack is record
    Top : Stack_Index;
    Content : Content_Type;
    end record;
    end Stacks;

    ---------------------------

    To use it, The user does

    -------------------------
    -- Example of use
    with Stacks; use Stacks;

    procedure Test_Stack is
    S : Stack;
    Res : Integer;
    begin
    Push (S, 5);
    Push (S, 7);
    Pop (S, Res);
    end Test_Stack;
    ---------------------


    In OOP, the stack itself, would live inside the "module" which will
    be the class/object in that case.

    So the above use example will becomes something like this


    o:=Object(); -- this calls the constructor
    o.Push(5); -- data now is stored inside "o"
    o.Push(7)
    res := O.Pop();

    So the main difference I see, is that in Ada ADT, the data (the stack
    in this example) lives on the client side, and the package
    just has the methods.

    For me, this actually better than OOP. Having methods separated
    from data is a good thing.

    Is there is something I am overlooking other than this? Again,
    assuming one does not want to do inheritance? For
    polymorphism one can use generic packages if needed.

    It seems to me that Ada ADT provides all the benefits of OOP and more,
    as it does not mix data and methods inside one container.

    What do other think about this subject? Do you think it is
    better to do it as OOP, to have the data inside the object,
    or like with ADT, where the data instances are on the client side?

    --Nasser

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  • From Dmitry A. Kazakov@21:1/5 to Nasser M. Abbasi on Fri Sep 9 12:49:14 2022
    On 2022-09-09 11:32, Nasser M. Abbasi wrote:
    Lets say one does not want to do inheritance. (I think it causes
    more problems than it solves actually).

    You cannot in Ada where one can always inherit from any type in some way
    or another:

    - tagged extension: type S is new T with ...;
    - subtype constraining: subtype S is T;
    - cloing: type S is new T;

    The only difference I see between Ada's ADT and OOP, is that
    in Ada, the data itself is separated from the package and must
    be passed to the package methods at each call. The data lives
    in the client side.

    This applies to all types and has nothing to do with ADT or OO. A state
    can be either localized in an object (good design) or kept outside it in
    global variables (bad design).

    While in OOP, the data lives inside the object. (these are called
    data memebers).

    Just like in any type, not even abstract one. E.g.

    type X is range 1..100;

    The "data" live in each instance of X.

    Let look at this simple example from

    [...] Stack example

    In OOP, the stack itself, would live inside the "module" which will
    be the class/object in that case.

    No, OOP example of stack is exactly the one you cited. There is a type
    Stack and operations of. A non-OO/ADT stack would be:

    generic -- No parameters!!
    package Generic_Integer_Stack is
    procedure Push (Val : Integer);
    procedure Pop (Val : out Integer);

    You get a stack instance this way:

    package Integer_Stack is new Generic_Integer_Stack;

    So the main difference I see, is that in Ada ADT, the data (the stack
    in this example) lives on the client side, and the package
    just has the methods.

    The sentence does not make sense to me. OO is ADT. I am not sure which
    issue you have problem with:

    - No local states
    - Stateful vs stateless
    - Interface vs implementation inheritance

    For me, this actually better than OOP. Having methods separated
    from data is a good thing.

    You presented a perfectly OO design of a stack type. A better one would be:

    package Integer_Stacks is
    type Stack is tagged limited private;
    procedure Push (S : in out Stack; Val : Integer);
    procedure Pop (S : in out Stack; Val : out Integer);

    Here:

    - limited because we do not want copy or compare stacks
    - tagged because we might want to reuse the type implementation.

    For example:

    with Integer_Stacks; use Integer_Stack;

    package Integer_Signaled_Stacks is
    type Signaled_Stack is new Stack with private;
    procedure Wait_For_Not_Empty
    (Stack : in out Signaled_Stack; Timeout : Duration);
    private
    overriding
    procedure Push (S : in out Stack; Val : Integer);
    overriding
    procedure Pop (S : in out Stack; Val : out Integer);

    Here the stack maintains a lock to make it task safe and provides event
    to wait for non-empty stack.

    Is there is something I am overlooking other than this? Again,
    assuming one does not want to do inheritance?

    You cannot. Unless you use an extremely primitive language like C some
    form of inheritance is always there.

    It seems to me that Ada ADT provides all the benefits of OOP and more,
    as it does not mix data and methods inside one container.

    Can you explain what do you mean under mixing data with methods? Ada is
    very limited in terms of using subprograms as data. Basically you need
    to resort to pointers or generic formals. You certainly meant something
    else.

    What do other think about this subject?

    - Ada type system needs an overhaul.
    - People confuse OOP with OOA&D. OOP is merely a better ADT.
    - Ada 83 was object-based and its ADT was quite weak.
    - Ada 95 fixed that, but stopped at single inheritance and dispatch and C++-esque idea of having types (AKA classes) and not so much types (AKA everything else we do not know how to deal right).
    - Ada 2005 added castrated Java-esque multiple dispatch

    Nothing happened to the type system since.

    Do you think it is
    better to do it as OOP, to have the data inside the object,
    or like with ADT, where the data instances are on the client side?

    It is always preferable not to have global variables.

    --
    Regards,
    Dmitry A. Kazakov
    http://www.dmitry-kazakov.de

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  • From Jeffrey R.Carter@21:1/5 to Nasser M. Abbasi on Fri Sep 9 16:04:46 2022
    On 2022-09-09 11:32, Nasser M. Abbasi wrote:

    The only difference I see between Ada's ADT and OOP, is that
    in Ada, the data itself is separated from the package and must
    be passed to the package methods at each call. The data lives
    in the client side.

    While in OOP, the data lives inside the object. (these are called
    data memebers).

    You seem to be confused about where data "live". Whether you use programming by composition or by extension, the data live in the object of the type that the client declares.

    --
    Jeff Carter
    "You tiny-brained wipers of other people's bottoms!"
    Monty Python & the Holy Grail
    18

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  • From antispam@math.uni.wroc.pl@21:1/5 to Nasser M. Abbasi on Fri Sep 9 15:06:51 2022
    Nasser M. Abbasi <nma@12000.org> wrote:
    Lets say one does not want to do inheritance. (I think it causes
    more problems than it solves actually).

    The only difference I see between Ada's ADT and OOP, is that
    in Ada, the data itself is separated from the package and must
    be passed to the package methods at each call. The data lives
    in the client side.

    While in OOP, the data lives inside the object. (these are called
    data memebers).

    <snip>
    To use it, The user does

    -------------------------
    -- Example of use
    with Stacks; use Stacks;

    procedure Test_Stack is
    S : Stack;
    Res : Integer;
    begin
    Push (S, 5);
    Push (S, 7);
    Pop (S, Res);
    end Test_Stack;
    ---------------------


    In OOP, the stack itself, would live inside the "module" which will
    be the class/object in that case.

    So the above use example will becomes something like this


    o:=Object(); -- this calls the constructor
    o.Push(5); -- data now is stored inside "o"
    o.Push(7)
    res := O.Pop();

    So the main difference I see, is that in Ada ADT, the data (the stack
    in this example) lives on the client side, and the package
    just has the methods.

    For me, this actually better than OOP. Having methods separated
    from data is a good thing.

    Is there is something I am overlooking other than this?

    What you have above is trivial syntactic difference:

    o.Push(5)

    versus

    Push(o, 5)

    This is really no more difference than

    o.Push(5)

    versus

    o :Push 5

    that some OO langues use. All syntaxes above mean call Push
    (which may be called "function", "procedure", "method",
    "generic function", etc.) applying it to arguments 'o' and '5'.
    The real difference is in mechanizm used to determine which code
    to run. In simplest case (C or Pascal) Push whould have
    specified argument types and you could not use it with different
    types. In more complicated case there is overloading which
    _at compile time_ decides which Push to call. In OO there is
    dispatch mechanizm which _at runtime_ decides which Push to
    call. In Ada you normally have overloading. Tagged types
    use OO dispatch. To see difference runtime type must be
    different than statically determined type, this is possible
    due to inheritance. Without inheritance diffences are
    trivial.

    --
    Waldek Hebisch

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  • From antispam@math.uni.wroc.pl@21:1/5 to Dmitry A. Kazakov on Fri Sep 9 14:37:55 2022
    Dmitry A. Kazakov <mailbox@dmitry-kazakov.de> wrote:
    On 2022-09-09 11:32, Nasser M. Abbasi wrote:

    - tagged extension: type S is new T with ...;
    - subtype constraining: subtype S is T;
    - cloing: type S is new T;

    The only difference I see between Ada's ADT and OOP, is that
    in Ada, the data itself is separated from the package and must
    be passed to the package methods at each call. The data lives
    in the client side.

    This applies to all types and has nothing to do with ADT or OO. A state
    can be either localized in an object (good design) or kept outside it in global variables (bad design).

    While in OOP, the data lives inside the object. (these are called
    data memebers).

    Just like in any type, not even abstract one. E.g.

    type X is range 1..100;

    The "data" live in each instance of X.

    Let look at this simple example from

    [...] Stack example

    In OOP, the stack itself, would live inside the "module" which will
    be the class/object in that case.

    No, OOP example of stack is exactly the one you cited. There is a type
    Stack and operations of. A non-OO/ADT stack would be:

    generic -- No parameters!!
    package Generic_Integer_Stack is
    procedure Push (Val : Integer);
    procedure Pop (Val : out Integer);

    You get a stack instance this way:

    package Integer_Stack is new Generic_Integer_Stack;

    So the main difference I see, is that in Ada ADT, the data (the stack
    in this example) lives on the client side, and the package
    just has the methods.

    The sentence does not make sense to me. OO is ADT. I am not sure which
    issue you have problem with:

    - No local states
    - Stateful vs stateless
    - Interface vs implementation inheritance


    Your statement is _very_ misleading. OO has many common aspects
    with ADT, but there is substantial difference. One may have
    prefecty fine ADT without having OO or vice versa (of course
    Ada provides both so one may overlook the difference). To
    explain more, OO in mainly about inheritance and related
    dynamic dispatch. In more formal terms OO is mainy about
    _dynamic_ subtyping.

    To give an example, let me generalize stack example from
    previous post. This in not Ada, so I skip most details
    just giving conceptsWe may have abstact interfaces BagAggregate.
    StackAggregate and QueueAggregate. Both StackAggregate and
    QueueAggregate inherit from BagAggregate. The interfaces and
    actual type are parametrized and there is a type Stack(Integer)
    which is a type exporting StackAggregate(Integer). This is
    abstract type, all you can do with it is declared in the
    inteface. You can use Stack(Integer) in places that statically
    need BagAggregate(Integer). You also have Queue(Integer)
    which exports QueueAggregate(Integer). You can use
    Queue(Integer) in places that statically need BagAggregate(Integer).
    Up to now this may look like normal OO with inheritance.
    But there is signicifant difference. You can form
    List(Stack(Integer)), that is have list of stacks. You
    can form List(Queue(Integer)) that is have list of queues.
    But you can _not_ have List(BagAggregate(Integer)). In
    OO design you could do this or some eqivalent to have
    a list containg both stacks and queues.

    --
    Waldek Hebisch

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  • From Dmitry A. Kazakov@21:1/5 to antispam@math.uni.wroc.pl on Fri Sep 9 17:21:43 2022
    On 2022-09-09 16:37, antispam@math.uni.wroc.pl wrote:

    Your statement is _very_ misleading. OO has many common aspects
    with ADT, but there is substantial difference.

    I didn't say ADT is OO. I said OO is ADT. Clearly OO deals with abstract
    data types [and classes of].

    [ Here abstract means: user-defined, an problem space abstraction,
    rather than Ada's abstract type in the meaning: a type with no instances. ]

    In more formal terms OO is mainy about
    _dynamic_ subtyping.

    (dynamic polymorphism, actually)

    OO is about of having classes of types in a way that the closure of that
    class would be a proper type again. In Ada terms:

    1. T, some tagged type
    2. Class = all types derived from T and T itself
    3. [Derivation] closure type = T'Class

    Ad-hoc polymorphism (overloading) and parametric polymorphism (generics) produce classes with no type for the closure. E.g. you have no type for
    all instances of all types having

    procedure Put (File : File_Type; Value : <type>); -- ad-hoc class

    [... parametric polymorphism example skipped ...]

    --
    Regards,
    Dmitry A. Kazakov
    http://www.dmitry-kazakov.de

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  • From Dmitry A. Kazakov@21:1/5 to Dmitry A. Kazakov on Fri Sep 9 17:30:08 2022
    On 2022-09-09 12:49, Dmitry A. Kazakov wrote:

    - Ada 2005 added castrated Java-esque multiple dispatch
    ^^^^^^^^ inheritance,
    of course

    --
    Regards,
    Dmitry A. Kazakov
    http://www.dmitry-kazakov.de

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  • From G.B.@21:1/5 to antispam@math.uni.wroc.pl on Sun Sep 11 10:02:48 2022
    On 09.09.22 17:06, antispam@math.uni.wroc.pl wrote:
    In OO there is
    dispatch mechanizm which _at runtime_ decides which Push to
    call. In Ada you normally have overloading. Tagged types
    use OO dispatch. To see difference runtime type must be
    different than statically determined type, this is possible
    due to inheritance. Without inheritance diffences are
    trivial.

    Agreed, except dynamic vs static determination of the
    callable thing. In Ada, O.Push (5) means determination
    of the specific Push at compile time whenever the specific
    type of O is known. You need class-wide operands for
    this choice to be made at run time.

    C++ has a similar feature, I think.

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  • From =?UTF-8?Q?Niocl=C3=A1s_P=C3=B3l_Cai@21:1/5 to All on Fri Apr 19 18:25:35 2024
    This message is in MIME format. The first part should be readable text,
    while the remaining parts are likely unreadable without MIME-aware tools.

    On Fri, 9 Sep 2022, Nasser M. Abbasi wrote:
    "What do other think about this subject? Do you think it is
    better to do it as OOP,"

    OOP is poop.

    A lecturer who professes to be an OO lecturer used to lecture us
    putatively on OO. He lectured on "They Write The Right Stuff" about the
    space shuttles' software. This subsidy fraudster chose to not publish that
    the space shuttles' software is not even supposedly OOP code. (It is also
    not in Ada. This putative university never even mentions the name of the language of space-shuttle software.) As we used to have only 1
    Ada-engineer student, this lecturer said that for an OOP assessment, we
    were permitted to use "Ada at a pinch."

    With best regards.
    Nioclás Pól Caileán de Ghloucester

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  • From Lawrence D'Oliveiro@21:1/5 to All on Fri Apr 19 22:05:17 2024
    On Fri, 19 Apr 2024 18:25:35 +0200, Nioclás Pól Caileán de Ghloucester wrote:

    OOP is poop.

    Is Ada becoming a poopy language?

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