On 22/08/2016 07:54,
magicmouse94937@gmail.com wrote:
now if only i could get a clean ISO library for RealtoStr that doesn't introduce rounding errors, i should be all set.
In what sense does ISO RealToStr introduce rounding errors?
I recall an FP bug back in prehistory where under certain circumstances
the behaviour of TRUNC could be subverted by the FPU rounding settings
being non-standard in the Logitech M2 OS/2 compiler.
This first showed in floating point numbers drifting upwards by 1lsb of
display with each data refresh when a GUI was being used.
Perhaps if you posted the offending code it might be possible to check
it on other compilers.
--
Regards,
Martin Brown
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