• Golden House!! by Phil Rhodes

    From Katzy@21:1/5 to All on Tue Dec 4 20:04:11 2018
    Hello,

    Anyone knows which LOGO is needed toplay this LOGO textadventure?

    Katzy

    PS. Forget my at the wrong place posted mail.

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  • From Katzy@21:1/5 to All on Tue Dec 4 19:55:43 2018
    Hello,

    Anyone knows which LOGO is needed to play this LOGO textadventure?

    Katzy

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  • From stefan.edwards@trailofbits.com@21:1/5 to Katzy on Sat Dec 8 12:05:28 2018
    On Tuesday, December 4, 2018 at 1:53:08 PM UTC-5, Katzy wrote:
    Hello,

    Anyone knows which LOGO is needed to play this LOGO textadventure?

    Katzy

    Do you have a link to the Text adventure? That sounds interesting to me.

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  • From Lars Brinkhoff@21:1/5 to All on Sun Dec 9 06:50:53 2018
    Anyone knows which LOGO is needed to play this LOGO textadventure?
    Do you have a link to the Text adventure? That sounds interesting to me.

    Maybe Don Hopkin's adventure game originally for Terrapin C64 Logo.

    It was recently ported to Apple II Logo and Lisp Logo.

    https://paleotronic.com/2018/11/10/logo-adventure-for-apple-logo/ https://github.com/PDP-10/its/issues/1268

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  • From Katzy@21:1/5 to Katzy on Sun Dec 9 20:13:31 2018
    Hello,

    Katzy wrote in message ...
    Hello,

    Anyone knows which LOGO is needed toplay this LOGO textadventure?

    Katzy

    PS. Forget my at the wrong place posted mail.


    Replying to this one, not the one at the wrong place, please.


    Steven Edwards asked:

    Do you have a link to the Text adventure? That sounds interesting to me.

    Yes, you can find this one and some more at:

    www.nostalgia8.nl/logoversies.htm

    Lars Brinkhoff wrote:

    Maybe Don Hopkin's adventure game originally for Terrapin C64 Logo.

    No, it is not that one. I tried the free demo Windows version of Terrapin
    LOGO, it gave an error message:

    'Missing closing bracket ) at file house.lgo, line 1133 (opening bracket was
    at line 710) whie defining PICKUPMAZEKEY'

    Like most LOGO versions I tried did, but a different error messaage.

    Katzy

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  • From aleksey.slyusar@gmail.com@21:1/5 to All on Sun Dec 9 23:18:11 2018
    Wow, Hi Lars! It's so cool to see you post in the tread!

    Hello Katzy, 
    I have access to my daughter's Terrapin  Logo for Windows and have C64 Terrapin Logo emulation installed on my Linux machine, so I'm going to try things out tonight. 

    Am I right, that you tried house.lgo file from nostalgia8 web resource. Could you please say where can I see the file particularly (I mean is it part of some Terrapin Logo distribution resource disk or something else) ?

    Regards,
    Alexey

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  • From Katzy@21:1/5 to All on Mon Dec 10 17:02:07 2018
    Hello,

    aleksey.slyusar@gmail.com wrote in message ...


    Am I right, that you tried house.lgo file from nostalgia8 web resource. Could you please say where can I see the file particularly (I mean is it part of
    some Terrapin Logo distribution resource disk or something else) ?


    The house.lgo or house.log (yes it is from Nostalgia8.nl) has nothing to do with Terrapin Logo, in fact I am searching for WinLogo, the one with icons, which you could download very long ago. Maybe someone did?

    The house itself is part of a PhilRhodes.zip file. There are 4 games in the zip: hangman.log, house.log, treasure.log and turbo.log.

    Katzy

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  • From aleksey.slyusar@gmail.com@21:1/5 to Katzy on Tue Dec 11 11:35:23 2018
    Katzy wrote:
    'Missing closing bracket ) at file house.lgo, line 1133 (opening bracket was >at line 710) whie defining PICKUPMAZEKEY'

    The reason for this is unbalanced parenthesis in two lines at pickupmazekey definition:
    ( Pr [It is the] :mazekey [key]
    ( Pr [Do you want to drop the] :key [key]
    It is necessary to add closing parenthesis into the both expressions to fix this particular problem. The expressions should look like this:
    ( Pr [It is the] :mazekey [key])
    ( Pr [Do you want to drop the] :key [key])

    I've tried the code under Berkeley Logo 5.5 and after making some adjustments in syntax, I got the start scene loaded (in crazy colors actually due to the different color codes I guess). But there are a lot of differences between the this Logo dialect
    and Berkeley Logo so I am pretty far from getting usable version.



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  • From Katzy@21:1/5 to All on Wed Dec 12 17:32:35 2018
    Hello,

    You noted:


    -It is necessary to add closing parenthesis into the both expressions to fix this particular problem. The expressions should look like this:
    ( Pr [It is the] :mazekey [key])
    ( Pr [Do you want to drop the] :key [key])

    -I've tried the code under Berkeley Logo 5.5 and after making some adjustments in syntax, I got the start scene loaded (in crazy colors actually due to the different color codes I guess). But there are a lot of differences between the this Logo dialect and Berkeley Logo so I am pretty far from getting usable version.

    Great finding!

    I found one more:

    to listtest:list

    At the end of:

    Repeat :nl [make "condition AND :condition number? item :j :list make "j :j + 2] ; if :j > count :list

    there is a ] too much.

    Funny, I tried it in SuperLogo and it now defined all, but can't do the graphics.


    Katzy

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