• Objective C program doesn't compile

    From modelling.data@gmail.com@21:1/5 to All on Tue Nov 10 23:32:51 2015
    Hello!

    Please, take a look at the program I typed in from the textbook Programming
    in C by S. Kochan. I am new to all this, and had no idea how to compile
    such programs, the book doesn't cover this topic either. Given I have read almost the whole book which is dedicated to C programming, I have tried to use my Terminal to compile a program. Unfortunately, nothing I tried worked.

    I post my steps, as well as warning messages I get.

    I would be grateful for explanation on what I am doing wrong. I work on Mac OS 10.7.5, Xcode 4.6.3, Terminal 2.2.3.

    1) I created a file with the command:

    touch prog18-2.m

    Initially, I have tried usual touch prog18-2.c, then I googled and found
    the information on .m extensions.

    2) Program

    / Program to work with fractions - Objective-C version

    #import <stdio.h>
    #import <objc/Object.h>

    //------ @interface section ---------

    @interface Fraction: Object
    {
    int numerator;
    int denominator;
    }

    -(void) set_numerator: (int) n;
    -(void) set_denominator: (int) d;
    -(void) print;

    @end

    // ----- @implementation section -------

    @implementation Fraction;

    // getters

    -(int) numerator
    {
    return numerator;
    }

    -(int) denominator
    {
    return denominator;
    }

    //setters

    -(void) set_numerator: (int) num
    {
    numerator = num;
    }

    -(void) set_denominator: (int) denom
    {
    denominator = denom;
    }

    //other
    -(void) print
    {
    printf("The value of the fraction is %i/%i\n", numerator, denominator);
    }

    @end

    //-------- program section -----------

    int main(void)
    {
    Fraction* my_fract;
    my_fract = [Fraction new];

    [my_fract set_numerator: 1];
    [my_fract set_denominator: 3];

    printf("The numerator is %i, and teh denominator is %i\n", [my_fract numerator], [my_fract denominator]);

    [my_fract print];

    [my_fract free]; //frees the memory that was used by Fraction object

    return 0;
    }

    3) I compiled it with:

    gcc -framework Foundation prog18-2.m -o prog18-2

    4) The Terminal generated the following:

    prog18-2.m: In function 'main':
    prog18-2.m:58: warning: 'Fraction' may not respond to '+new'
    prog18-2.m:58: warning: (Messages without a matching method signature prog18-2.m:58: warning: will be assumed to return 'id' and accept prog18-2.m:58: warning: '...' as arguments.)
    prog18-2.m:71: warning: 'Fraction' may not respond to '-free'

    Should I use .m or .c for such programs? Am I using a correct compilation command?

    Thank you!

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  • From modelling.data@gmail.com@21:1/5 to All on Wed Nov 11 06:29:14 2015
    <snip>
    Don, thank you very much for your reply.

    Indeed, I have been told a few times at C group that this book is garbage based on the code I post from it. I am frustrated now, and have no idea which textbook
    to pick up both for C and Objective-C.

    The only thing which I did grab from it, as you mentioned, is the distinction between class and instance, but that, I believe, is the easiest and trivial thing.

    I would be grateful for your advice on how to do it the right way - where
    shall I read about it? I know there are many sources on the net, but I picked up
    this Kochan's one because CS50 course advises it; and now all professionals, including you, tell me that the stuff is garbage. I am brand new to programming, and I am learning on my own asking for help on these two groups.

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  • From Don Bruder@21:1/5 to modelling.data@gmail.com on Wed Nov 11 09:04:10 2015
    In article <96948669-edd2-4771-8e2a-18088313c98b@googlegroups.com>,
    modelling.data@gmail.com wrote:

    <snip>
    Don, thank you very much for your reply.

    Indeed, I have been told a few times at C group that this book is garbage based
    on the code I post from it. I am frustrated now, and have no idea which textbook
    to pick up both for C and Objective-C.

    The only thing which I did grab from it, as you mentioned, is the distinction between class and instance, but that, I believe, is the easiest and trivial thing.

    I would be grateful for your advice on how to do it the right way - where shall I read about it? I know there are many sources on the net, but I picked up
    this Kochan's one because CS50 course advises it; and now all professionals, including you, tell me that the stuff is garbage. I am brand new to programming, and I am learning on my own asking for help on these two groups.

    Professional? Me? Please! Educated hobbyist, at best.

    Fire up XCode (look in your startup drive for the "Developer" folder,
    open it, open "Applications" inside it, and there you'll find
    Xcode.app) - you'll also likely notice a folder with a name real similar
    to (if not actually) "ADC Reference Library" - Might be slightly
    different from OS version to version - You'll want to look through that,
    too) and hit the "help" menu - Apple put out a reasonable-enough set of
    docs for Objective-C that, while not perfect, will at least get you
    started decently.

    --
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  • From Don Bruder@21:1/5 to modelling.data@gmail.com on Wed Nov 11 02:14:01 2015
    In article <a5d7b3bf-a215-4dbf-9888-dafcd52fba9f@googlegroups.com>,
    modelling.data@gmail.com wrote:

    Hello!

    Please, take a look at the program I typed in from the textbook Programming in C by S. Kochan. I am new to all this, and had no idea how to compile
    such programs, the book doesn't cover this topic either. Given I have read almost the whole book which is dedicated to C programming, I have tried to use
    my Terminal to compile a program. Unfortunately, nothing I tried worked.

    I post my steps, as well as warning messages I get.

    I would be grateful for explanation on what I am doing wrong. I work on Mac OS 10.7.5, Xcode 4.6.3, Terminal 2.2.3.

    1) I created a file with the command:

    touch prog18-2.m

    Initially, I have tried usual touch prog18-2.c, then I googled and found
    the information on .m extensions.

    2) Program

    / Program to work with fractions - Objective-C version

    #import <stdio.h>
    #import <objc/Object.h>

    //------ @interface section ---------

    @interface Fraction: Object
    {
    int numerator;
    int denominator;
    }

    -(void) set_numerator: (int) n;
    -(void) set_denominator: (int) d;
    -(void) print;

    @end

    // ----- @implementation section -------

    @implementation Fraction;

    // getters

    -(int) numerator
    {
    return numerator;
    }

    -(int) denominator
    {
    return denominator;
    }

    //setters

    -(void) set_numerator: (int) num
    {
    numerator = num;
    }

    -(void) set_denominator: (int) denom
    {
    denominator = denom;
    }

    //other
    -(void) print
    {
    printf("The value of the fraction is %i/%i\n", numerator, denominator);
    }

    @end

    //-------- program section -----------

    int main(void)
    {
    Fraction* my_fract;
    my_fract = [Fraction new];

    [my_fract set_numerator: 1];
    [my_fract set_denominator: 3];

    printf("The numerator is %i, and teh denominator is %i\n", [my_fract
    numerator], [my_fract denominator]);

    [my_fract print];

    [my_fract free]; //frees the memory that was used by Fraction object

    return 0;
    }

    3) I compiled it with:

    gcc -framework Foundation prog18-2.m -o prog18-2

    4) The Terminal generated the following:

    prog18-2.m: In function 'main':
    prog18-2.m:58: warning: 'Fraction' may not respond to '+new'
    prog18-2.m:58: warning: (Messages without a matching method signature prog18-2.m:58: warning: will be assumed to return 'id' and accept prog18-2.m:58: warning: '...' as arguments.)

    Means exactly what it says - You're trying to create a new Fraction
    object (via "[Fraction new]") but your Fraction class doesn't contain a
    "new" class method. I see from looking at the code that it also lacks
    any form of "init" or "initWith..." methods, as well.

    prog18-2.m:71: warning: 'Fraction' may not respond to '-free'

    Exactly the same problem - You have no "free" instance method for class Fraction.

    If that's code you've keyed from a book, the book is garbage, and the
    author needs to be slapped upside the head for being an incompetent
    moron. Especially if you've gotten to chapter 18 and such basic material
    as initializers hasn't been covered well enough for you to know it. I
    assume (perhaps foolishly) that the book you're using has at least
    taught you the difference between a "class" method (such as +new) and an "instance" method (such as "-free")? The code you show could be massaged
    into working, but as far as how to write something that at least
    approximates decent Objective-C code, it's a great example of how NOT to
    do it!


    Should I use .m or .c for such programs? Am I using a correct compilation command?

    Thank you!

    --
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  • From Pascal J. Bourguignon@21:1/5 to modelling.data@gmail.com on Wed Nov 11 21:03:05 2015
    modelling.data@gmail.com writes:

    prog18-2.m: In function 'main':
    prog18-2.m:58: warning: 'Fraction' may not respond to '+new'
    prog18-2.m:58: warning: (Messages without a matching method signature prog18-2.m:58: warning: will be assumed to return 'id' and accept prog18-2.m:58: warning: '...' as arguments.)
    prog18-2.m:71: warning: 'Fraction' may not respond to '-free'

    You should use NSObject from Foundation, and dealloc instead of free.

    Using Object poses problems; On Linux, gcc Object class is almost empty,
    and doesn't have alloc/dealloc or the older new/free. On MacOSX, Object
    is not defined for Objective-C version 2 (if __OBJC2__ is defined), which
    is the case by default.

    A good way to deal with this problem, would be to define your own root
    class, that would inherit from NSObject or Object depending on the
    version of the language and where it's compiled on.

    ----(MyObject.h)----------
    #ifdef …

    #endif
    @interface MyObject

    @end
    --------------------------

    ---(Fraction.m)-----------
    #import "MyObject.h"
    @interface Fraction:MyObject

    @end
    --------------------------

    This way, you would hide the problem in a single class, MyObject, to
    adapt to the various platforms.


    Should I use .m or .c for such programs? Am I using a correct compilation command?

    .m for Objective-C sources.

    ----(Fraction.m)------------------------------------------------------------ #import <stdio.h>
    #import <Foundation/Foundation.h>

    //------ @interface section ---------

    @interface Fraction:NSObject
    {
    int numerator;
    int denominator;
    }
    -(void)free;
    -(void) set_numerator: (int) n;
    -(void) set_denominator: (int) d;
    -(void) print;

    @end

    // ----- @implementation section -------

    @implementation Fraction;
    -(void)free{[self dealloc];}

    // getters

    -(int) numerator
    {
    return numerator;
    }

    -(int) denominator
    {
    return denominator;
    }

    //setters

    -(void) set_numerator: (int) num
    {
    numerator = num;
    }

    -(void) set_denominator: (int) denom
    {
    denominator = denom;
    }

    //other
    -(void) print
    {
    printf("The value of the fraction is %i/%i\n", numerator, denominator);
    }

    @end

    //-------- program section -----------

    int main(void)
    {
    Fraction* my_fract;
    my_fract = [Fraction new];

    [my_fract set_numerator: 1];
    [my_fract set_denominator: 3];

    printf("The numerator is %i, and teh denominator is %i\n", [my_fract numerator], [my_fract denominator]);

    [my_fract print];

    [my_fract dealloc]; //frees the memory that was used by Fraction object

    return 0;
    }

    ----(Makefile)------------------------------------------------------------ all:spl-example fraction

    .PHONY::run get-dependencies
    get-dependencies:
    cd /usr/local/src/ ; git clone git@github.com:cs50/spl.git
    cd /usr/local/src/spl ; make && make install

    run:spl-example
    CLASSPATH=/usr/local/lib/spl.jar ./spl-example

    LIBS=-lcs -lm -lobjc
    CFLAGS=-g3 -O0

    spl-example.o:spl-example.m
    Fraction.o:Fraction.m

    fraction:Fraction.o
    gcc $(CFLAGS) $^ -o $@ $(LIBS)

    spl-example:spl-example.o
    gcc $(CFLAGS) $^ -o $@ $(LIBS)

    clean:
    -rm spl-example fraction
    -rm -rf *.dSYM *.o

    --------------------------------------------------------------------------------

    [pjb@larissa :0.0 spl-example]$ make
    cc -g3 -O0 -c -o spl-example.o spl-example.m
    gcc -g3 -O0 spl-example.o -o spl-example -lcs -lm -lobjc
    cc -g3 -O0 -c -o Fraction.o Fraction.m
    gcc -g3 -O0 Fraction.o -o fraction -lcs -lm -lobjc
    [pjb@larissa :0.0 spl-example]$ ./fraction
    The numerator is 1, and teh denominator is 3
    The value of the fraction is 1/3
    [pjb@larissa :0.0 spl-example]$



    Some advices:

    - in general, you should separate the modules implementing the core
    algorithms, from the modules implementing the user interface. This
    means, don't do I/O in the classes that model the domain or do
    computations or storage.

    - consider having immutable classes. Instead of having methods to
    modify the state of the object, initialize the instance with all the
    data, and then don't modify it. This is particularly true in a class
    like Fraction, since it represent a number and that should be
    immutable.

    - similarly, if you want to implement parts of your code in C, and parts
    in Objective-C, I would advise to modularize it very clearly, by
    separating the C code into a purely C module, which can then be used
    from the Objective-C classes. This allows to re-use the C modules
    from other languages (C++, Lisp, etc).


    # This is a shell archive. Save it in a file, remove anything before
    # this line, and then unpack it by entering "sh file". Note, it may
    # create directories; files and directories will be owned by you and
    # have default permissions.
    #
    # This archive contains:
    #
    # fr/Makefile
    # fr/MyFraction.h
    # fr/MyFraction.m
    # fr/MyFractionView.h
    # fr/MyFractionView.m
    # fr/MyObject.h
    # fr/MyObject.m
    # fr/fraction.c
    # fr/fraction.h
    # fr/log.txt
    # fr/main.m
    #
    echo x - fr/Makefile
    sed 's/^X//' >fr/Makefile << 'END-of-fr/Makefile'
    Xall:run
    X
    XOBJECTS=main.o MyObject.o MyFractionView.o MyFraction.o fraction.o
    XLIBS=-lcs -lobjc -lm
    XCFLAGS=-g3 -O0 -Werror -Wall
    X
    Xfraction.o:fraction.c fraction.h
    XMyFraction.o:MyFraction.m MyFraction.h MyObject.h XMyFractionView.o:MyFractionView.m MyFractionView.h MyFraction.h MyObject.h XMyObject.o:MyObject.m MyObject.h
    Xmain.o:main.m MyFractionView.h MyFraction.h
    X
    Xfraction:$(OBJECTS)
    X gcc $(CFLAGS) -o $@ $^ $(LIBS)
    X
    Xclean:
    X -rm *.o fraction
    X
    Xrun:fraction
    X ./fraction
    END-of-fr/Makefile
    echo x - fr/MyFraction.h
    sed 's/^X//' >fr/MyFraction.h << 'END-of-fr/MyFraction.h'
    X#import "MyObject.h"
    X#import "fraction.h"
    X
    X@interface MyFraction:MyObject
    X{
    X struct fraction* fraction;
    X}
    X
    X-(id)initWithNumerator:(int)num andDenominator:(int)den;
    X-(int)numerator;
    X-(int)denominator;
    X
    X@end
    X
    END-of-fr/MyFraction.h
    echo x - fr/MyFraction.m
    sed 's/^X//' >fr/MyFraction.m << 'END-of-fr/MyFraction.m'
    X#import "MyFraction.h"
    X
    X@implementation MyFraction
    X
    X-(id)initWithNumerator:(int)num andDenominator:(int)den{
    X if((self=[super init])){
    X fraction=fraction_new(num,den);
    X }
    X return self;
    X}
    X
    X-(int)numerator{
    X return fraction_num(fraction);
    X}
    X
    X-(int)denominator{
    X return fraction_den(fraction);
    X}
    X
    X@end
    X
    END-of-fr/MyFraction.m
    echo x - fr/MyFractionView.h
    sed 's/^X//' >fr/MyFractionView.h << 'END-of-fr/MyFractionView.h'
    X#import <stdio.h>
    X#import "MyFraction.h"
    X
    X@interface MyFractionView:MyObject
    X{
    X MyFraction* fraction;
    X}
    X
    X-(id)initWithFraction:(MyFraction*)aFraction; X-(void)displayOnStream:(FILE*)output;
    X
    X@end
    X
    END-of-fr/MyFractionView.h
    echo x - fr/MyFractionView.m
    sed 's/^X//' >fr/MyFractionView.m << 'END-of-fr/MyFractionView.m'
    X#import "MyFractionView.h"
    X
    X@implementation MyFractionView
    X
    X-(id)initWithFraction:(MyFraction*)aFraction {
    X if((self=[super init])){
    X fraction=aFraction;
    X }
    X return self;
    X}
    X
    X-(void)displayOnStream:(FILE*)output {
    X fprintf(output,"%i/%i",[fraction numerator],[fraction denominator]);
    X}
    X
    X@end
    X
    END-of-fr/MyFractionView.m
    echo x - fr/MyObject.h
    sed 's/^X//' >fr/MyObject.h << 'END-of-fr/MyObject.h'
    X/* -*- mode:objc -*- */
    X#import <Foundation/Foundation.h>
    X@interface MyObject:NSObject
    X-(void)free;
    X@end
    X
    END-of-fr/MyObject.h
    echo x - fr/MyObject.m
    sed 's/^X//' >fr/MyObject.m << 'END-of-fr/MyObject.m'
    X#import "MyObject.h"
    X
    X@implementation MyObject
    X-(void)free{
    X [self dealloc];
    X}
    X@end
    END-of-fr/MyObject.m
    echo x - fr/fraction.c
    sed 's/^X//' >fr/fraction.c << 'END-of-fr/fraction.c'
    X#include "fraction.h"
    X#include <libc.h>
    X
    Xtypedef struct fraction {
    X int num;
    X int den;
    X} fraction;
    X
    Xfraction* fraction_new(int num,int den){
    X if(den==0){
    X return NULL;
    X }
    X fraction* fr=malloc(sizeof(*fr));
    X if(fr){
    X fr->num=num;
    X fr->den=den;
    X }
    X return fr;
    X}
    X
    X
    X
    Xint fraction_num(fraction* fr){
    X if(fr){
    X return fr->num;
    X }else{
    X return 0;
    X }
    X}
    X
    Xint fraction_den(fraction* fr){
    X if(fr){
    X return fr->den;
    X }else{
    X return 1;
    X }
    X}
    X
    Xvoid fraction_free(fraction* fr){
    X if(fr){
    X free(fr);
    X }
    X}
    X
    END-of-fr/fraction.c
    echo x - fr/fraction.h
    sed 's/^X//' >fr/fraction.h << 'END-of-fr/fraction.h'
    X#ifndef __fraction__
    X#define __fraction__
    X
    Xextern struct fraction* fraction_new(int num,int den);
    Xextern int fraction_num(struct fraction* fr);
    Xextern int fraction_den(struct fraction* fr);
    Xextern void fraction_free(struct fraction* fr);
    X
    X#endif
    END-of-fr/fraction.h
    echo x - fr/log.txt
    sed 's/^X//' >fr/log.txt << 'END-of-fr/log.txt'
    X-*- mode: compilation; default-directory: "~/src/spl-example/fr/" -*- XCompilation started at Wed Nov 11 20:59:45
    X
    Xmake -k clean all
    Xrm *.o fraction
    Xcc -g3 -O0 -Werror -Wall -c -o main.o main.m
    Xcc -g3 -O0 -Werror -Wall -c -o MyObject.o MyObject.m
    Xcc -g3 -O0 -Werror -Wall -c -o MyFractionView.o MyFractionView.m
    Xcc -g3 -O0 -Werror -Wall -c -o MyFraction.o MyFraction.m
    Xcc -g3 -O0 -Werror -Wall -c -o fraction.o fraction.c
    Xgcc -g3 -O0 -Werror -Wall -o fraction main.o MyObject.o MyFractionView.o MyFraction.o fraction.o -lcs -lobjc -lm
    X./fraction
    XThe numerator is 1, and the denominator is 3
    XThe value of the fraction is 1/3
    X
    XCompilation finished at Wed Nov 11 20:59:46
    END-of-fr/log.txt
    echo x - fr/main.m
    sed 's/^X//' >fr/main.m << 'END-of-fr/main.m'
    X#import "MyFraction.h"
    X#import "MyFractionView.h"
    X
    Xint main(int argc,char** argv){
    X MyFraction* fraction=[[MyFraction alloc]initWithNumerator:1
    X andDenominator:3];
    X MyFractionView* view=[[MyFractionView alloc]initWithFraction:fraction];
    X
    X printf("The numerator is %i, and the denominator is %i\n",
    X [fraction numerator], [fraction denominator]);
    X printf("The value of the fraction is ");
    X [view displayOnStream:stdout];
    X printf("\n");
    X return 0;
    X}
    END-of-fr/main.m
    exit



    --
    __Pascal Bourguignon__ http://www.informatimago.com/
    “The factory of the future will have only two employees, a man and a
    dog. The man will be there to feed the dog. The dog will be there to
    keep the man from touching the equipment.” -- Carl Bass CEO Autodesk

    --- SoupGate-Win32 v1.05
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  • From Pascal J. Bourguignon@21:1/5 to modelling.data@gmail.com on Wed Nov 11 19:45:53 2015
    modelling.data@gmail.com writes:

    <snip>
    Don, thank you very much for your reply.

    Indeed, I have been told a few times at C group that this book is garbage based
    on the code I post from it. I am frustrated now, and have no idea which textbook
    to pick up both for C and Objective-C.

    Well, a very important book for C would be:

    http://www.amazon.com/gp/product/0201179288?keywords=C%20Traps%20and%20Pitfalls&qid=1447266520&ref_=sr_1_1&sr=8-1

    Sorry, I can't advise specifically a good C introductory book. I would
    hope that any of the most recent C books (covering at least c99, if not
    c11), would teach good C. Be careful not to chose a book covering C++
    or worse, confusing C with C++.

    Similarly, for Objective-C, I learned with the original Objective-C book, http://www.amazon.com/Object-Oriented-Programming-An-Evolutionary-Approach/dp/0201548348
    but Objective-C has evolved a little since, so you might prefer to read
    more recent material, notably from Apple.


    The only thing which I did grab from it, as you mentioned, is the distinction between class and instance, but that, I believe, is the easiest and trivial thing.

    I would be grateful for your advice on how to do it the right way - where shall I read about it? I know there are many sources on the net, but I picked up
    this Kochan's one because CS50 course advises it; and now all professionals, including you, tell me that the stuff is garbage. I am brand new to programming, and I am learning on my own asking for help on these two groups.

    There's nothing wrong fundamentally with your use of +new. It's just
    that it was a method that existed in the Object class which was the
    (implicit) root of the class hierarchy in older Objective-C.

    Nowadays, the Object class is drastically reduced, since it's often
    replaced anyways by some other class, such as NSObject.

    You can check the header for the Object class. On linux it could be
    somewhere like:

    /usr/lib/gcc/x86_64-linux-gnu/4.9/include/objc/Object.h

    On MacOSX it would be:

    /usr/include/objc/Object.h


    You can compare them, the gcc class only has:

    @interface Object
    {
    Class isa; /* A pointer to the instance's class structure. */
    }
    - (Class)class;
    - (BOOL)isEqual: (id)anObject;
    @end

    https://gcc.gnu.org/onlinedocs/gcc/Objective-C.html

    while MacOSX provides a more complete Object class, including a +new
    method.


    In any case, you can implement it yourself:

    +(id)new{ return [[self alloc] init]; }

    https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/Introduction/Introduction.html
    http://readwrite.com/2011/05/14/4-free-e-books-on-objective-c


    --
    __NSObject Bourguignon__ http://www.informatimago.com/
    “The factory of the future will have only two employees, a man and a
    dog. The man will be there to feed the dog. The dog will be there to
    keep the man from touching the equipment.” -- Carl Bass CEO Autodesk

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From modelling.data@gmail.com@21:1/5 to Pascal J. Bourguignon on Fri Nov 13 08:19:00 2015
    On Thursday, November 12, 2015 at 12:03:08 AM UTC+4, Pascal J. Bourguignon wrote:
    modelling.data@gmail.com writes:

    prog18-2.m: In function 'main':
    prog18-2.m:58: warning: 'Fraction' may not respond to '+new'
    prog18-2.m:58: warning: (Messages without a matching method signature prog18-2.m:58: warning: will be assumed to return 'id' and accept prog18-2.m:58: warning: '...' as arguments.)
    prog18-2.m:71: warning: 'Fraction' may not respond to '-free'

    You should use NSObject from Foundation, and dealloc instead of free.

    Using Object poses problems; On Linux, gcc Object class is almost empty,
    and doesn't have alloc/dealloc or the older new/free. On MacOSX, Object
    is not defined for Objective-C version 2 (if __OBJC2__ is defined), which
    is the case by default.

    A good way to deal with this problem, would be to define your own root
    class, that would inherit from NSObject or Object depending on the
    version of the language and where it's compiled on.

    ----(MyObject.h)----------
    #ifdef ...
    ...
    #endif
    @interface MyObject
    ...
    @end
    --------------------------

    ---(Fraction.m)-----------
    #import "MyObject.h"
    @interface Fraction:MyObject
    ...
    @end
    --------------------------

    This way, you would hide the problem in a single class, MyObject, to
    adapt to the various platforms.


    Should I use .m or .c for such programs? Am I using a correct compilation command?

    .m for Objective-C sources.

    ----(Fraction.m)------------------------------------------------------------ #import <stdio.h>
    #import <Foundation/Foundation.h>

    //------ @interface section ---------

    @interface Fraction:NSObject
    {
    int numerator;
    int denominator;
    }
    -(void)free;
    -(void) set_numerator: (int) n;
    -(void) set_denominator: (int) d;
    -(void) print;

    @end

    // ----- @implementation section -------

    @implementation Fraction;
    -(void)free{[self dealloc];}

    // getters

    -(int) numerator
    {
    return numerator;
    }

    -(int) denominator
    {
    return denominator;
    }

    //setters

    -(void) set_numerator: (int) num
    {
    numerator = num;
    }

    -(void) set_denominator: (int) denom
    {
    denominator = denom;
    }

    //other
    -(void) print
    {
    printf("The value of the fraction is %i/%i\n", numerator, denominator);
    }

    @end

    //-------- program section -----------

    int main(void)
    {
    Fraction* my_fract;
    my_fract = [Fraction new];

    [my_fract set_numerator: 1];
    [my_fract set_denominator: 3];

    printf("The numerator is %i, and teh denominator is %i\n", [my_fract numerator], [my_fract denominator]);

    [my_fract print];

    [my_fract dealloc]; //frees the memory that was used by Fraction object

    return 0;
    }

    ----(Makefile)------------------------------------------------------------ all:spl-example fraction

    .PHONY::run get-dependencies
    get-dependencies:
    cd /usr/local/src/ ; git clone git@github.com:cs50/spl.git
    cd /usr/local/src/spl ; make && make install

    run:spl-example
    CLASSPATH=/usr/local/lib/spl.jar ./spl-example

    LIBS=-lcs -lm -lobjc
    CFLAGS=-g3 -O0

    spl-example.o:spl-example.m
    Fraction.o:Fraction.m

    fraction:Fraction.o
    gcc $(CFLAGS) $^ -o $@ $(LIBS)

    spl-example:spl-example.o
    gcc $(CFLAGS) $^ -o $@ $(LIBS)

    clean:
    -rm spl-example fraction
    -rm -rf *.dSYM *.o

    --------------------------------------------------------------------------------

    [pjb@larissa :0.0 spl-example]$ make
    cc -g3 -O0 -c -o spl-example.o spl-example.m
    gcc -g3 -O0 spl-example.o -o spl-example -lcs -lm -lobjc
    cc -g3 -O0 -c -o Fraction.o Fraction.m
    gcc -g3 -O0 Fraction.o -o fraction -lcs -lm -lobjc
    [pjb@larissa :0.0 spl-example]$ ./fraction
    The numerator is 1, and teh denominator is 3
    The value of the fraction is 1/3
    [pjb@larissa :0.0 spl-example]$



    Some advices:

    - in general, you should separate the modules implementing the core
    algorithms, from the modules implementing the user interface. This
    means, don't do I/O in the classes that model the domain or do
    computations or storage.

    - consider having immutable classes. Instead of having methods to
    modify the state of the object, initialize the instance with all the
    data, and then don't modify it. This is particularly true in a class
    like Fraction, since it represent a number and that should be
    immutable.

    - similarly, if you want to implement parts of your code in C, and parts
    in Objective-C, I would advise to modularize it very clearly, by
    separating the C code into a purely C module, which can then be used
    from the Objective-C classes. This allows to re-use the C modules
    from other languages (C++, Lisp, etc).


    # This is a shell archive. Save it in a file, remove anything before
    # this line, and then unpack it by entering "sh file". Note, it may
    # create directories; files and directories will be owned by you and
    # have default permissions.
    #
    # This archive contains:
    #
    # fr/Makefile
    # fr/MyFraction.h
    # fr/MyFraction.m
    # fr/MyFractionView.h
    # fr/MyFractionView.m
    # fr/MyObject.h
    # fr/MyObject.m
    # fr/fraction.c
    # fr/fraction.h
    # fr/log.txt
    # fr/main.m
    #
    echo x - fr/Makefile
    sed 's/^X//' >fr/Makefile << 'END-of-fr/Makefile'
    Xall:run
    X
    XOBJECTS=main.o MyObject.o MyFractionView.o MyFraction.o fraction.o XLIBS=-lcs -lobjc -lm
    XCFLAGS=-g3 -O0 -Werror -Wall
    X
    Xfraction.o:fraction.c fraction.h
    XMyFraction.o:MyFraction.m MyFraction.h MyObject.h XMyFractionView.o:MyFractionView.m MyFractionView.h MyFraction.h MyObject.h XMyObject.o:MyObject.m MyObject.h
    Xmain.o:main.m MyFractionView.h MyFraction.h
    X
    Xfraction:$(OBJECTS)
    X gcc $(CFLAGS) -o $@ $^ $(LIBS)
    X
    Xclean:
    X -rm *.o fraction
    X
    Xrun:fraction
    X ./fraction
    END-of-fr/Makefile
    echo x - fr/MyFraction.h
    sed 's/^X//' >fr/MyFraction.h << 'END-of-fr/MyFraction.h'
    X#import "MyObject.h"
    X#import "fraction.h"
    X
    X@interface MyFraction:MyObject
    X{
    X struct fraction* fraction;
    X}
    X
    X-(id)initWithNumerator:(int)num andDenominator:(int)den;
    X-(int)numerator;
    X-(int)denominator;
    X
    X@end
    X
    END-of-fr/MyFraction.h
    echo x - fr/MyFraction.m
    sed 's/^X//' >fr/MyFraction.m << 'END-of-fr/MyFraction.m'
    X#import "MyFraction.h"
    X
    X@implementation MyFraction
    X
    X-(id)initWithNumerator:(int)num andDenominator:(int)den{
    X if((self=[super init])){
    X fraction=fraction_new(num,den);
    X }
    X return self;
    X}
    X
    X-(int)numerator{
    X return fraction_num(fraction);
    X}
    X
    X-(int)denominator{
    X return fraction_den(fraction);
    X}
    X
    X@end
    X
    END-of-fr/MyFraction.m
    echo x - fr/MyFractionView.h
    sed 's/^X//' >fr/MyFractionView.h << 'END-of-fr/MyFractionView.h'
    X#import <stdio.h>
    X#import "MyFraction.h"
    X
    X@interface MyFractionView:MyObject
    X{
    X MyFraction* fraction;
    X}
    X
    X-(id)initWithFraction:(MyFraction*)aFraction; X-(void)displayOnStream:(FILE*)output;
    X
    X@end
    X
    END-of-fr/MyFractionView.h
    echo x - fr/MyFractionView.m
    sed 's/^X//' >fr/MyFractionView.m << 'END-of-fr/MyFractionView.m'
    X#import "MyFractionView.h"
    X
    X@implementation MyFractionView
    X
    X-(id)initWithFraction:(MyFraction*)aFraction {
    X if((self=[super init])){
    X fraction=aFraction;
    X }
    X return self;
    X}
    X
    X-(void)displayOnStream:(FILE*)output {
    X fprintf(output,"%i/%i",[fraction numerator],[fraction denominator]);
    X}
    X
    X@end
    X
    END-of-fr/MyFractionView.m
    echo x - fr/MyObject.h
    sed 's/^X//' >fr/MyObject.h << 'END-of-fr/MyObject.h'
    X/* -*- mode:objc -*- */
    X#import <Foundation/Foundation.h>
    X@interface MyObject:NSObject
    X-(void)free;
    X@end
    X
    END-of-fr/MyObject.h
    echo x - fr/MyObject.m
    sed 's/^X//' >fr/MyObject.m << 'END-of-fr/MyObject.m'
    X#import "MyObject.h"
    X
    X@implementation MyObject
    X-(void)free{
    X [self dealloc];
    X}
    X@end
    END-of-fr/MyObject.m
    echo x - fr/fraction.c
    sed 's/^X//' >fr/fraction.c << 'END-of-fr/fraction.c'
    X#include "fraction.h"
    X#include <libc.h>
    X
    Xtypedef struct fraction {
    X int num;
    X int den;
    X} fraction;
    X
    Xfraction* fraction_new(int num,int den){
    X if(den==0){
    X return NULL;
    X }
    X fraction* fr=malloc(sizeof(*fr));
    X if(fr){
    X fr->num=num;
    X fr->den=den;
    X }
    X return fr;
    X}
    X
    X
    X
    Xint fraction_num(fraction* fr){
    X if(fr){
    X return fr->num;
    X }else{
    X return 0;
    X }
    X}
    X
    Xint fraction_den(fraction* fr){
    X if(fr){
    X return fr->den;
    X }else{
    X return 1;
    X }
    X}
    X
    Xvoid fraction_free(fraction* fr){
    X if(fr){
    X free(fr);
    X }
    X}
    X
    END-of-fr/fraction.c
    echo x - fr/fraction.h
    sed 's/^X//' >fr/fraction.h << 'END-of-fr/fraction.h'
    X#ifndef __fraction__
    X#define __fraction__
    X
    Xextern struct fraction* fraction_new(int num,int den);
    Xextern int fraction_num(struct fraction* fr);
    Xextern int fraction_den(struct fraction* fr);
    Xextern void fraction_free(struct fraction* fr);
    X
    X#endif
    END-of-fr/fraction.h
    echo x - fr/log.txt
    sed 's/^X//' >fr/log.txt << 'END-of-fr/log.txt'
    X-*- mode: compilation; default-directory: "~/src/spl-example/fr/" -*- XCompilation started at Wed Nov 11 20:59:45
    X
    Xmake -k clean all
    Xrm *.o fraction
    Xcc -g3 -O0 -Werror -Wall -c -o main.o main.m
    Xcc -g3 -O0 -Werror -Wall -c -o MyObject.o MyObject.m
    Xcc -g3 -O0 -Werror -Wall -c -o MyFractionView.o MyFractionView.m
    Xcc -g3 -O0 -Werror -Wall -c -o MyFraction.o MyFraction.m
    Xcc -g3 -O0 -Werror -Wall -c -o fraction.o fraction.c
    Xgcc -g3 -O0 -Werror -Wall -o fraction main.o MyObject.o MyFractionView.o MyFraction.o fraction.o -lcs -lobjc -lm
    X./fraction
    XThe numerator is 1, and the denominator is 3
    XThe value of the fraction is 1/3
    X
    XCompilation finished at Wed Nov 11 20:59:46
    END-of-fr/log.txt
    echo x - fr/main.m
    sed 's/^X//' >fr/main.m << 'END-of-fr/main.m'
    X#import "MyFraction.h"
    X#import "MyFractionView.h"
    X
    Xint main(int argc,char** argv){
    X MyFraction* fraction=[[MyFraction alloc]initWithNumerator:1
    X andDenominator:3];
    X MyFractionView* view=[[MyFractionView alloc]initWithFraction:fraction]; X
    X printf("The numerator is %i, and the denominator is %i\n",
    X [fraction numerator], [fraction denominator]);
    X printf("The value of the fraction is ");
    X [view displayOnStream:stdout];
    X printf("\n");
    X return 0;
    X}
    END-of-fr/main.m
    exit



    --
    __Pascal Bourguignon__ http://www.informatimago.com/
    "The factory of the future will have only two employees, a man and a
    dog. The man will be there to feed the dog. The dog will be there to
    keep the man from touching the equipment." -- Carl Bass CEO Autodesk

    Thank you very much for your detailed answer and your
    help, and also for advice on books. Thank you!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)