Download, and run cobolmind.exe (or recompile the project in order to generate a brand new exe)
https://www.amazon.com/clouddrive/share/ezWxPn3MnO8SOG3LUKLHqLz4KQ23Fe0LqayXfebPLzv
Use arrow keys to move Bob. ESC key to cancel a game.
Have fun!
Game in action https://www.amazon.com/clouddrive/share/6GstLpk8ZzEvOOP4Aru5ds48QXx7aCMVlzwcGGRa4Lg
Hey Pete,its own converting tools to accomplished just that ;). The game's main window has a link to Bob's story (a comic book).
long time no see. The game objective is to rule the world by replacing all source code in all programming languages out there with its equivalent in Cobol, just move all mainframes around to watch Bob hacking into datacenters around the world and using
Regarding the conversion to .Net you would need to convert the game from Powercobol 3(!) to PowerCobol 9 ou so, and only then apply your tools. you are free to do it as the source code of the game is included in the shared link. Just download it. Asfar as I remember, PowerCobol 4 or above comes with a conversion tool that automatically converts PCobol 3 into a newer version, so it wouldn't be that hard.
Let me know if you need any help.
Regards, Emerson
Em segunda-feira, 14 de dezembro de 2020 às 19:46:32 UTC-3, dash...@enternet.co.nz escreveu:
On 13/12/2020 09:49, Emerson Lopes wrote:
Download, and run cobolmind.exe (or recompile the project in order to generate a brand new exe)
https://www.amazon.com/clouddrive/share/ezWxPn3MnO8SOG3LUKLHqLz4KQ23Fe0LqayXfebPLzv
Use arrow keys to move Bob. ESC key to cancel a game.
Have fun!
Game in action https://www.amazon.com/clouddrive/share/6GstLpk8ZzEvOOP4Aru5ds48QXx7aCMVlzwcGGRa4Lg
Hi Emerson,
I see you created the game using PowerCOBOL v9.
In all the years I have worked with PowerCOBOL I never thought about animating controls in it. Congratulations!
I'm not sure what the object of the game is and I just don't have time
to really investigate it at the moment, but I enjoyed watching the
movie. Thanks for that.
I'd be interested in Migrating the game to Windows Forms using our
tools, mainly to see if the tools could deal with the animated controls. The scriptlets would all be converted to a single OO COBOL Class (for
each sheet) and the actual sheet would become a standard Windows Form, running in .Net. This is done automatically by our tools as part of our standard migration path to help people move off PowerCOBOL (which has a very bleak future...). You can retain all the COBOL and it gets
"upgraded" to OO COBOL, then moved to .Net, but the PowerCOBOL Sheets
have to go.
I'd be interested to see if the PRIMA tools choke on an animated sheet...
If this is of any interest to you, please mail me privately.
Pete.
--
I used to write *COBOL*; now I can do *anything*...
On 13/12/2020 09:49, Emerson Lopes wrote:
Download, and run cobolmind.exe (or recompile the project in order to generate a brand new exe)
https://www.amazon.com/clouddrive/share/ezWxPn3MnO8SOG3LUKLHqLz4KQ23Fe0LqayXfebPLzv
Use arrow keys to move Bob. ESC key to cancel a game.
Have fun!
Game in action https://www.amazon.com/clouddrive/share/6GstLpk8ZzEvOOP4Aru5ds48QXx7aCMVlzwcGGRa4Lg
Hi Emerson,
I see you created the game using PowerCOBOL v9.
In all the years I have worked with PowerCOBOL I never thought about animating controls in it. Congratulations!
I'm not sure what the object of the game is and I just don't have time
to really investigate it at the moment, but I enjoyed watching the
movie. Thanks for that.
I'd be interested in Migrating the game to Windows Forms using our
tools, mainly to see if the tools could deal with the animated controls.
The scriptlets would all be converted to a single OO COBOL Class (for
each sheet) and the actual sheet would become a standard Windows Form, running in .Net. This is done automatically by our tools as part of our standard migration path to help people move off PowerCOBOL (which has a
very bleak future...). You can retain all the COBOL and it gets
"upgraded" to OO COBOL, then moved to .Net, but the PowerCOBOL Sheets
have to go.
I'd be interested to see if the PRIMA tools choke on an animated sheet...
If this is of any interest to you, please mail me privately.
Pete.
--
I used to write *COBOL*; now I can do *anything*...
BTW, there is a new version of CobolMind (1.1) that fixes a lot of bugs. It did not improve code quality though, maybe someday
https://www.amazon.com/clouddrive/share/ezWxPn3MnO8SOG3LUKLHqLz4KQ23Fe0LqayXfebPLzv
Regards, Emersonusing its own converting tools to accomplished just that ;). The game's main window has a link to Bob's story (a comic book).
Em terça-feira, 15 de dezembro de 2020 às 11:33:35 UTC-3, Emerson Lopes escreveu:
Hey Pete,
long time no see. The game objective is to rule the world by replacing all source code in all programming languages out there with its equivalent in Cobol, just move all mainframes around to watch Bob hacking into datacenters around the world and
far as I remember, PowerCobol 4 or above comes with a conversion tool that automatically converts PCobol 3 into a newer version, so it wouldn't be that hard.
Regarding the conversion to .Net you would need to convert the game from Powercobol 3(!) to PowerCobol 9 ou so, and only then apply your tools. you are free to do it as the source code of the game is included in the shared link. Just download it. As
Hi Emerson,
Let me know if you need any help.
Regards, Emerson
Em segunda-feira, 14 de dezembro de 2020 às 19:46:32 UTC-3, dash...@enternet.co.nz escreveu:
On 13/12/2020 09:49, Emerson Lopes wrote:
Download, and run cobolmind.exe (or recompile the project in order to generate a brand new exe)Hi Emerson,
https://www.amazon.com/clouddrive/share/ezWxPn3MnO8SOG3LUKLHqLz4KQ23Fe0LqayXfebPLzv
Use arrow keys to move Bob. ESC key to cancel a game.
Have fun!
Game in action
https://www.amazon.com/clouddrive/share/6GstLpk8ZzEvOOP4Aru5ds48QXx7aCMVlzwcGGRa4Lg
I see you created the game using PowerCOBOL v9.
In all the years I have worked with PowerCOBOL I never thought about
animating controls in it. Congratulations!
I'm not sure what the object of the game is and I just don't have time
to really investigate it at the moment, but I enjoyed watching the
movie. Thanks for that.
I'd be interested in Migrating the game to Windows Forms using our
tools, mainly to see if the tools could deal with the animated controls. >>> The scriptlets would all be converted to a single OO COBOL Class (for
each sheet) and the actual sheet would become a standard Windows Form,
running in .Net. This is done automatically by our tools as part of our
standard migration path to help people move off PowerCOBOL (which has a
very bleak future...). You can retain all the COBOL and it gets
"upgraded" to OO COBOL, then moved to .Net, but the PowerCOBOL Sheets
have to go.
I'd be interested to see if the PRIMA tools choke on an animated sheet... >>>
If this is of any interest to you, please mail me privately.
Pete.
--
I used to write *COBOL*; now I can do *anything*...
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