• Game sprites required for professional computer game

    From maurice meerts@21:1/5 to All on Fri Aug 6 16:26:55 2021
    Op dinsdag 17 oktober 2000 om 09:00:00 UTC+2 schreef Andrew Gower:
    Hi,
    We are interesting in purchasing some 2d sprites for our new runescape RPG game.
    (see http://www.jagex.com/runescape.html)
    The sort of thing we need is animations of various monsters to use in our game. For instance a dragon, a giant-rat, a giant-spider, a skeleton, a ghost, etc... To give you a sense of scale we imagine the skeleton would be aprox 48x88 pixels (doesn't have to be exactly that size). The rat perhaps 97x53 pixels (side view size). The dragon would perhaps 140x100 (side view size).
    Each monster needs to be drawn facing 5 different directions with 3 frames
    of walking animation per direction (we are actually using 8 directions, but for 3 of them we are just flipping other views to save memory, the monsters need to be designed so they flip without any obvious innacuracies, (e.g objects switching hand) but we're not worrying about the shading being the wrong way around on a few frames as this really doesn't show up).
    We also require a 3 frame combat animation per monster, this only needs to
    be drawn from one viewing angle (sideways on - facing right).
    If anyone thinks they can supply these graphics or knows a good place where
    I can look please contact me via email. We would need to own any graphics we commission, such that they are exclusive to our game. We are also interested in top-quality graphics only, as we aiming for a professional quality game. Graphics should be supplied in 256 colour gif format. No jpegs please, and
    no anti-aliasing or dithering! (It takes too much memory, this is going to
    be an online game so has to download quickly). We do of course still want them to look good, so good shading and fine detail is important.
    If you can supply these graphics please tell me:
    a) how much will it cost per monster (Each monster requires a total of 18 frames of animation)
    b) do you have any relevant samples of work I can see? For example any animating sprite of a monster or person. The more examples the better, as we have no shortage of internet bandwidth here. We won't use any samples you send us in our game without paying you.
    c) Any other relevant information you can give me
    Thanks
    Andrew Gower
    Jagex Software (http://www.jagex.com)
    Unit 213, 48 Regent Street, Cambridge, CB2 1FD, England
    Tel: +44 (0)870 3215241
    2021 time flies

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From maurice meerts@21:1/5 to All on Mon Jun 13 15:22:28 2022
    Op zaterdag 7 augustus 2021 om 01:26:56 UTC+2 schreef maurice meerts:
    Op dinsdag 17 oktober 2000 om 09:00:00 UTC+2 schreef Andrew Gower:
    Hi,
    We are interesting in purchasing some 2d sprites for our new runescape RPG game.
    (see http://www.jagex.com/runescape.html)
    The sort of thing we need is animations of various monsters to use in our game. For instance a dragon, a giant-rat, a giant-spider, a skeleton, a ghost, etc... To give you a sense of scale we imagine the skeleton would be aprox 48x88 pixels (doesn't have to be exactly that size). The rat perhaps 97x53 pixels (side view size). The dragon would perhaps 140x100 (side view size).
    Each monster needs to be drawn facing 5 different directions with 3 frames of walking animation per direction (we are actually using 8 directions, but for 3 of them we are just flipping other views to save memory, the monsters need to be designed so they flip without any obvious innacuracies, (e.g objects switching hand) but we're not worrying about the shading being the wrong way around on a few frames as this really doesn't show up).
    We also require a 3 frame combat animation per monster, this only needs to be drawn from one viewing angle (sideways on - facing right).
    If anyone thinks they can supply these graphics or knows a good place where I can look please contact me via email. We would need to own any graphics we
    commission, such that they are exclusive to our game. We are also interested
    in top-quality graphics only, as we aiming for a professional quality game. Graphics should be supplied in 256 colour gif format. No jpegs please, and no anti-aliasing or dithering! (It takes too much memory, this is going to be an online game so has to download quickly). We do of course still want them to look good, so good shading and fine detail is important.
    If you can supply these graphics please tell me:
    a) how much will it cost per monster (Each monster requires a total of 18 frames of animation)
    b) do you have any relevant samples of work I can see? For example any animating sprite of a monster or person. The more examples the better, as we
    have no shortage of internet bandwidth here. We won't use any samples you send us in our game without paying you.
    c) Any other relevant information you can give me
    Thanks
    Andrew Gower
    Jagex Software (http://www.jagex.com)
    Unit 213, 48 Regent Street, Cambridge, CB2 1FD, England
    Tel: +44 (0)870 3215241
    2021 time flies
    still here bois

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)