• glMapBuffer or glMapBufferRange?

    From skybuck2000@hotmail.com@21:1/5 to Cathy L. on Sat Feb 29 21:19:31 2020
    On Monday, March 24, 2014 at 8:15:50 PM UTC+1, Cathy L. wrote:
    Hello

    Is there any speed improvement in using glMapBufferRange rather than glMapBuffer, considering that the transferred datas are the same after?

    Thanks
    Cathy L.

    Range allows smaller range, so maybe.

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