On 29.08.19 12:51, JiiPee wrote:
How to draw NURBS with modern OpenGL without using glu functions on C++ language? Is there any functions other than glu versions I can use to do
it? Or do I need to just find the NURBS points and draw small lines?
What is the correct approach drawing NURBS with modern OpenGL (using buffers)?
Is there any OpenGL C++ libraries doing this I could download or I have
to implement it myself?
There is
http://libnurbs.sourceforge.net/
but it may be slow.
As far as i know, FreeWRL uses it for NURBS rendering, but it is
remarkable slower for a lot contolPoints, at least it is slower than
other X3D browsers of white_dune.
so long
MUFTI
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