The story of artificial intelligence is an exciting one, one of discovery and of innovation, one of science and of service, one of determination, perseverance and of hard work. The forthcoming advancements of artificial intelligence indicated are
considerable; so too shall be the hard work in the years ahead.
Artificial mental simulation and artificial imagination are biologically-inspired, cognition-based, engineering approaches to computational modeling and simulation systems and to computer-automated design and engineering systems. Artificial mental
simulation and artificial imagination research advance the tools of design, engineering and manufacturing, the tools of industry, business intelligence and economics, the tools of the arts, of the sciences and of education.
Artificial mental simulation and artificial imagination research topics include: (1) the comprehension of domain-independent scientific simulations for dialogue systems to answer questions about or to explain the contents of simulations, (2) the
understanding and generation of natural language, of descriptive, explanatory, narrative rhetoric, and of stories, (3) the processes of the transduction of rhetoric and multimedia to and from working memory content, (4) comprehensive models of concepts
with facets including visuospatial or computational geometric, (5) the features, modalities and facets of concepts extending beyond phenomenological avenues of sensation to also include noumenological avenues of sensation, for example valence, (6) the
bidirectional connections between concepts, forms and functions, and (7) the procedural cognitive processes of mental design, mechanistic reasoning and engineering, including the cognitive processes pertaining to the formulation of, the retrieval, reuse,
revision and retention of, as well as the blending of design spaces.
Artificial mental simulation and artificial imagination research advance topics including: (1) natural language understanding, (2) inferencing, (3) situation modeling, (4) sensemaking, (5) situational awareness, (6) narrative comprehension, (7) story
visualization, (8) natural language generation, (9) computer-aided storytelling, (10) computer-automated storytelling, (11) scientific visualization, (12) natural language explanations of scientific simulations, (13) instructional design, (14) serious
games, (15) on-the-fly instructional simulation content generation, (16) multimedia communication, (17) multimedia dialogue systems, and (18) intelligent tutoring systems.
Artificial mental simulation is capable of modeling the working memory that sensors provide information into and that sensory processing, e.g. computer vision and perception, interacts with. Models of working memory include the storage of 3D
reconstructions of environments, representations of environments, for recognition, processing and comprehension.
Biologically-inspired computer simulation architectures have superhuman performance capabilities. Such architectures can: (1) simulate, distribute attention over, perceive, search and comprehend arbitrarily vast simulations at arbitrary scales of space
and time, (2) simulate arbitrarily intricate mechanisms or mechanistic systems, (3) utilize multiple mind's eyes or perspectives, perspectives beyond bird's eye view or embodied, (4) process parallel simulations, including as components of planning
heuristics, (5) process parallel simulations as per Monte Carlo heuristics to obtain stochastic information, (6) perceive, comprehend and reason about probabilistic simulation dynamics, (7) perceive quantitative physical properties of simulations,
including derived such quantitative properties, (8) utilize attention to distribute and move finite element nodes, (9) vary the models of simulations or parameters of the models of simulations, including based on attention, contexts, or reasoning
processes during tasks, and (10) simulate artificial forms of life, digital characters, economic systems as well as ecosystems.
At the Phoster Corporation, our philanthropic endeavors advance artificial intelligence, education, democracy, economics, computational ethics, argumentation, nutritional and biomedical science.
Your donations support upcoming research, articles and discussions including on the topics and subtopics of: (1) the cognitive neuroscience of concepts, (2) uses of computer graphics and computational geometry in cognitive architectures, (3) cognitive
models, mental models and computer simulation models, (4) the cognitive neuroscience of the mental imagery, mental simulation and imagination of design and engineering, (5) superhuman performance capabilities of biologically-inspired computer simulation
architectures, (6) systems of attention and the cognitive semantics of the contents of computer simulations, (7) systems of attention, relevance, focalization and abstraction pertaining to computer simulations and to narratives, (8) natural language user
interfaces to design and engineering software, (9) domain-independent computer simulations and mixed-initiative dialogue systems, (10) affective computing, emotion and the valence of the contents of computer simulations, (11) generating and understanding
language and behavior and interpreting intention, (12) the literary interpretation of computer simulations, (13) the advancement of cognitive and computational narratology, (14) the generation of stories with computer simulations, and (15) intelligent
tutoring systems and literature.
Your donations help to sustain our organization and to benefit the communities which we serve. With your support, our expanding research, development and philanthropic endeavors can continue to advance science, to educate, equip and empower individuals,
organizations and communities, to advance collaboration, productivity, industry and economies, to address global issues and challenges, and to provide new solutions.
We hope that our web resource,
http://www.phoster.com/, is of use to you and we invite you to visit our donations page at
http://www.phoster.com/support/ for more information and to make a donation.
Thank you,
Adam Sobieski
--- SoupGate-Win32 v1.05
* Origin: fsxNet Usenet Gateway (21:1/5)