• Extended submission deadline - EvoMUSART 2022 - Call for Papers

    From EvoMUSART@21:1/5 to All on Wed Feb 2 12:44:27 2022
    Call for papers for the 11th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART) · Please
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    The 11th International Conference on Artificial Intelligence in Music,
    Sound, Art and Design (EvoMUSART) will take place on 20-22 April 2022,
    as part of the evo* event.

    EvoMUSART webpage: www.evostar.org/2022/evomusart/

    Extended submission deadline: 24 November 2021 Conference: 20-22
    April 2022

    EvoMUSART is a multidisciplinary conference that brings together
    researchers who are working on the application of Artificial Neural
    Networks, Evolutionary Computation, Swarm Intelligence, Cellular
    Automata, Alife, and other Artificial Intelligence techniques in
    creative and artist fields such as Visual Art, Music, Architecture,
    Video, Digital Games, Poetry, or Design. This conference gives
    researchers in the field the opportunity to promote, present and discuss ongoing work in the area.

    Submissions must be at most 16 pages long, in Springer LNCS format. Each submission must be anonymised for a double-blind review process.

    Accepted papers will be presented orally or as posters at the event and included in the EvoMUSART proceedings published by Springer Nature in a dedicated volume of the Lecture Notes in Computer Science series.

    In addition, an agreement has been reached with Entropy journal (IF
    2.524; JCR Q2; ISSN 1099-4300) whereby it will publish a special issue
    of EvoMUSART every year. Entropy journal has already published the
    special issues entitled “Artificial Intelligence and Complexity in Art, Music, Games and Design” for EvoMUSART 2020 (Volume 1) and 2021 (Volume
    2). All papers accepted in EvoMUSART 2022 will be encouraged to submit
    to a new special issue of Entropy.

    Indicative topics include but are not limited to:
    * Systems that create drawings, images, animations, sculptures, poetry,
    text, designs, webpages, buildings, etc.;
    * Systems that create musical pieces, sounds, instruments, voices, sound
    effects, sound analysis, etc.;
    * Systems that create artefacts such as game content, architecture,
    furniture, based on aesthetic and/or functional criteria;
    * Systems that resort to artificial intelligence to perform the
    analysis of image, music, sound, sculpture, or some other types of
    artistic objects;
    * Systems in which artificial intelligence is used to promote the
    creativity of a human user;
    * Theories or models of computational aesthetics;
    * Computational models of emotional response, surprise, novelty;
    * Representation techniques for images, videos, music, etc.;
    * Surveys of the current state-of-the-art in the area;
    * New ways of integrating the user in the process (e.g. improvisation,
    co-creation, participation).

    Submission link: https://easychair.org/conferences/?conf=evo2022

    More information on the submission process and the topics of EvoMUSART: www.evostar.org/2022/evomusart/

    Flyer of EvoMUSART 2022: http://www.evostar.org/2022/flyers/evomusart

    Papers published in EvoMUSART: https://evomusart-index.dei.uc.pt

    We look forward to seeing you in EvoMUSART 2022!

    The EvoMUSART 2022 organisers

    Tiago Martins Nereida Rodríguez-Fernandez Sérgio Rebelo
    (publication chair)

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