On 10/11/17, deepthaw said the following...
Those of you who are still working on new door games - what frameworks/languages are you using?
Back in ye olden day there were libraries (I can't remember the name of the one I used in Turbo Pascal) specifically for writing door games. Now that it's practically all telnet based, I'm not sure where to get
started.
ddplus was used back then, but then came xdoor, angel, d32, edoor, manndoor
for pascal i used d32 v.04
|08 .|05ú|13ù|15Dr|07e|08am Ma|07st|15er|13ù|05ú|08.
|08 øù|05ú|13ùø |13øù|05ú|08ùø
|11 DoRE|03!|11ACiDiC|03!|11Demonic |08[|15dreamland|09.|15darktech|09.|15org|08]
--- Mystic BBS v1.12 A35 (Windows/64)
* Origin: |08--[|15!|07dreamland BBS dreamland.darktech.org (21:1/163)