-
xtrn/lord2/lord2.js
From
deuce@1:103/705 to
CVS commit on Fri Sep 20 23:49:11 2019
xtrn/lord2 lord2.js 1.1 1.2
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv6910
Modified Files:
lord2.js
Log Message:
Add support for items.dat.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Fri Sep 20 23:58:11 2019
xtrn/lord2 lord2.js 1.2 1.3
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv8077
Modified Files:
lord2.js
Log Message:
Add support for @clearblock
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sat Sep 21 01:38:01 2019
xtrn/lord2 lord2.js 1.3 1.4
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv21855
Modified Files:
lord2.js
Log Message:
Add the rest of the variables
Support @do pad
Hook up hotkeys implemented in REF files
Start the inventory management screen
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sat Sep 21 01:55:15 2019
xtrn/lord2 lord2.js 1.4 1.5
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv24301
Modified Files:
lord2.js
Log Message:
Fix choice responce with hidden items, make warping in the same map fast.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sat Sep 21 02:08:52 2019
xtrn/lord2 lord2.js 1.5 1.6
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv26527
Modified Files:
lord2.js
Log Message:
Add @loadmap command.
Ensure `v01 is set to responce since the brew hag requires that.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sat Sep 21 11:31:14 2019
xtrn/lord2 lord2.js 1.6 1.7
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv4606
Modified Files:
lord2.js
Log Message:
A few lightbar changes to more closely match original.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sat Sep 21 13:09:20 2019
xtrn/lord2 lord2.js 1.7 1.8
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv21074
Modified Files:
lord2.js
Log Message:
Add inventory stuff... equip/use/etc.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
DaiTengu@1:103/705 to
deuce on Sat Sep 21 19:35:35 2019
Re: xtrn/lord2/lord2.js
By: deuce to CVS commit on Sat Sep 21 2019 01:38 am
Update of /cvsroot/sbbs/xtrn/lord2
GAH, you're trying to kill me by putting stuff where I already have stuff! :)
In all seriousness, this is awesome. thanks for working on this.
DaiTengu
... Many people think Joan of Arc was immortal, but she did in fact exist.
---
þ Synchronet þ War Ensemble BBS - The sport is war, total war - warensemble.com
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sun Sep 22 14:30:41 2019
xtrn/lord2 lord2.js 1.8 1.9
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv25128
Modified Files:
lord2.js
Log Message:
Add @BUYMANAGER support. It's mow possibe to complete the first quest.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sun Sep 22 14:32:05 2019
xtrn/lord2 lord2.js 1.9 1.10
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv25476
Modified Files:
lord2.js
Log Message:
It's trader.dat, not player.dat.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sun Sep 22 15:48:29 2019
xtrn/lord2 lord2.js 1.10 1.11
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv7948
Modified Files:
lord2.js
Log Message:
Support dropping items, and run rules.ref at start.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sun Sep 22 19:53:47 2019
xtrn/lord2 lord2.js 1.12 1.13
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv23858
Modified Files:
lord2.js
Log Message:
Add sellmanager.
Put in a dummy fight handler so it doesn't crash on random encounters.
Save player on exit.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sun Sep 22 20:33:49 2019
xtrn/lord2 lord2.js 1.14 1.15
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv29488
Modified Files:
lord2.js
Log Message:
Make `d, `x, `\, and nil constant variables rather than display vars and
magic.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sun Sep 22 21:59:38 2019
xtrn/lord2 lord2.js 1.15 1.16
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv8441
Modified Files:
lord2.js
Log Message:
More internode interaction stuff to make it play nicer with "real" lord2.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Sun Sep 22 23:34:19 2019
xtrn/lord2 lord2.js 1.16 1.17
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv22115
Modified Files:
lord2.js
Log Message:
Use the game.dat file.
Just a couple things in here since we don't care about registration.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Mon Sep 23 00:46:24 2019
xtrn/lord2 lord2.js 1.17 1.18
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv31492
Modified Files:
lord2.js
Log Message:
Use logX.tmp and talkX.tmp like the original.
Add support for 'B' and 'F' hotkeys.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Mon Sep 23 00:56:22 2019
xtrn/lord2 lord2.js 1.18 1.19
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv659
Modified Files:
lord2.js
Log Message:
Support the 'S' hotkey.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Mon Sep 23 01:13:57 2019
xtrn/lord2 lord2.js 1.19 1.20
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv3996
Modified Files:
lord2.js
Log Message:
Optimize update() to only do the full update after game.delay milliseconds. Makes fast movement actually work.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Mon Sep 23 11:34:19 2019
xtrn/lord2 lord2.js 1.20 1.21
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv2154
Modified Files:
lord2.js
Log Message:
Comments are sometime placed inside line blocks (especially for fights)
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 01:32:59 2019
xtrn/lord2 lord2.js 1.22 1.23
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv5417
Modified Files:
lord2.js
Log Message:
Too many changes to list... but this is enough to get to Greentree and do
the obvious things there as well as train to a higher level.
This also uses UPPERCASE for filenames for the nonce since it allows A/B testing with the last released version of LORD 2.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 02:43:33 2019
xtrn/lord2 lord2.js 1.23 1.24
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv19013
Modified Files:
lord2.js
Log Message:
Some fixes needed by Complete New World.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 14:38:54 2019
xtrn/lord2 lord2.js 1.25 1.26
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv3701
Modified Files:
lord2.js
Log Message:
Do the rest of the document REF commands.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 16:38:20 2019
xtrn/lord2 lord2.js 1.26 1.27
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv27665
Modified Files:
lord2.js
Log Message:
Account for mysterious 10 bytes between items array and integers array.
Set lastsave to the current minute number. This may be used for update.tmp
or something?
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 17:24:39 2019
xtrn/lord2 lord2.js 1.27 1.28
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv4047
Modified Files:
lord2.js
Log Message:
After there's 200 records in trader.dat, start re-using deleted records
oldest first. While this will bloat the trader.dat, it will keep from
reusing records too quickly unless the game really is full.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 19:58:57 2019
xtrn/lord2 lord2.js 1.28 1.29
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv7967
Modified Files:
lord2.js
Log Message:
Fix fixes from Complete New World
Random offset can be a variable.
Now that `* is the node number use `r4`^
If game.dat doesn't exist or is zero bytes, create it.
In local mode, load FONTS/LORD2.FNT which just happens to be the same format conio supports. SyncTERM users should get this font for free.
lord2.js can now bootstrap Complete New World.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 22:37:37 2019
xtrn/lord2 lord2.js 1.29 1.30
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv4470
Modified Files:
lord2.js
Log Message:
Add support for /MAINT
Close TIME.DAT after opening it.
If the variable arg to @DO .. IS, @DO .. ADD, and @IF ... IS is a string,
do not expand bare numeric variables (like X and Y).
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 22:50:41 2019
xtrn/lord2 lord2.js 1.30 1.31
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv6787
Modified Files:
lord2.js
Log Message:
Actually update day in @datanewday
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 23:08:45 2019
xtrn/lord2 lord2.js 1.31 1.32
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv9722
Modified Files:
lord2.js
Log Message:
It appears that readspecial sends a newline.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Tue Sep 24 23:56:00 2019
xtrn/lord2 lord2.js 1.32 1.33
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv17503
Modified Files:
lord2.js
Log Message:
Limit strings to 80 characters.
@DO FRONTPAD is broken... break it.
@READSPECIAL prints the selected character.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 01:22:08 2019
xtrn/lord2 lord2.js 1.33 1.34
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv29220
Modified Files:
lord2.js
Log Message:
More fixes uncovered from cnw. Over a hundred IGMs from various authours
can certainly highlight bugs quickly...
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 01:42:47 2019
xtrn/lord2 lord2.js 1.34 1.35
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv32092
Modified Files:
lord2.js
Log Message:
More CNW fixes.
Wow.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 15:10:34 2019
xtrn/lord2 lord2.js 1.35 1.36
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv19963
Modified Files:
lord2.js
Log Message:
Support all the @key arguments, and centre the morestr.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 15:16:17 2019
xtrn/lord2 lord2.js 1.36 1.37
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv21031
Modified Files:
lord2.js
Log Message:
Use sclrscr() for all clears so the line counter resets properly.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 17:01:38 2019
xtrn/lord2 lord2.js 1.37 1.38
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv3657
Modified Files:
lord2.js
Log Message:
Fix status bar so the current one is cached and can be restored.
This fixes the issue where you wouldn't see the message that you found an
egg in the entrails of the chicken you just killed.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 19:13:15 2019
xtrn/lord2 lord2.js 1.38 1.39
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv23882
Modified Files:
lord2.js
Log Message:
Fix fencepost error, and ignore updates for players that arent in the trader.dat file.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 19:47:38 2019
xtrn/lord2 lord2.js 1.39 1.40
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv30882
Modified Files:
lord2.js
Log Message:
So it seems I can math in hex, but not in decimal.
Change the player def back, but with correct decimal values.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Wed Sep 25 23:55:06 2019
xtrn/lord2 lord2.js 1.40 1.41
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv13291
Modified Files:
lord2.js
Log Message:
Support pagination in inventory view.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Thu Sep 26 03:00:08 2019
xtrn/lord2 lord2.js 1.41 1.42
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv5631
Modified Files:
lord2.js
Log Message:
Support encrypted .REC files.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Thu Sep 26 03:00:19 2019
xtrn/lord2 lord2.js 1.42 1.43
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv5691
Modified Files:
lord2.js
Log Message:
Remove debug output.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Thu Sep 26 14:25:36 2019
xtrn/lord2 lord2.js 1.43 1.44
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv5774
Modified Files:
lord2.js
Log Message:
Add turns left warnings
Don't allow dropping quest items
Properly handle stores with nothing to sell
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Thu Sep 26 17:52:28 2019
xtrn/lord2 lord2.js 1.44 1.45
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv4651
Modified Files:
lord2.js
Log Message:
Implement mail.
Only Hail is left on the TODO pile.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Fri Sep 27 16:16:02 2019
xtrn/lord2 lord2.js 1.45 1.46
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv8160
Modified Files:
lord2.js
Log Message:
Vertical scrollbar fixes.
Initial support for hailing...
So far just online chat works as intended.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
rswindell@1:103/705 to
CVS commit on Sat Mar 14 13:56:45 2020
xtrn/lord2 lord2.js 1.46 1.47
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv27607
Modified Files:
lord2.js
Log Message:
Fix a couple of calls to draw_menu() which should have been calls to draw_map()
!JavaScript /sbbs/xtrn/lord2/lord2.js line 2264: ReferenceError: draw_menu is not defined
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
deuce@1:103/705 to
CVS commit on Mon Apr 6 14:50:35 2020
xtrn/lord2 lord2.js 1.48 1.49
Update of /cvsroot/sbbs/xtrn/lord2
In directory cvs:/tmp/cvs-serv12009
Modified Files:
lord2.js
Log Message:
SHOW SCROLL doesn't expand variables.
Also, `* appears to be the same as `^, you just can't normally use it
because it's the node number variable.
Add comment that when converting to ANSI, `* sets the background colour
as well as the foreground, but it clearly doesn't do that for output.
--- SBBSecho 3.10-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
-
From
Rob Swindell@1:103/705 to
Git commit to sbbs/master on Sun Aug 23 01:08:12 2020
-
From
Deucе@1:103/705 to
Git commit to main/sbbs/master on Sun Feb 21 01:33:20 2021
https://gitlab.synchro.net/main/sbbs/-/commit/0e82baed84711cea4a973248
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Changes required for CNW setup...User when not specified is 'SYSOP' not 'Local User'Use lower-case, not upper-case by default.Lower case all filenames from scripts.When a label is defined multiple times, the *first* instance is used.Labels can have spaces in them.Allow passing label+file.ref on command-line.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
Deucе@1:103/705 to
Git commit to main/sbbs/master on Tue Feb 23 00:19:03 2021
https://gitlab.synchro.net/main/sbbs/-/commit/2bfd6109dbf6ef1630cafcf1
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Various fixins...- Fix @run command to lower-case section and filename, and add .ref- Set battle flag when @busy is called- Redraw map after exiting the buy/sell manager- Fix Sell confirmation- Check the CON file every time mail is checked automatically- Turn off the battle flag when returning from a hotspot module- Fix box with calculation in draw_box- Fix sell manager first draw colour after unsellable item- Clear message area when an item is used- Run the busy routing in gametxt.ref when battle is set- Actually allow doing things with items
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
Deucе@1:103/705 to
Git commit to main/sbbs/master on Tue Feb 23 08:38:53 2021
https://gitlab.synchro.net/main/sbbs/-/commit/55f2c9d6c7a59d6e1f50bdea
Modified Files:
xtrn/lord2/lord2.js
Log Message:
More game fixesDefine the s&he variable.prevent replace_vars() -> getvar() infinite loop on undefined varMove to end of vbar after selectionLower-case font path
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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From
Deucе@1:103/705 to
Git commit to main/sbbs/master on Tue Feb 23 21:50:56 2021
https://gitlab.synchro.net/main/sbbs/-/commit/19004fcb0875d0f4d4fe4ccb
Modified Files:
xtrn/lord2/lord2.js
Log Message:
More fixes... the game may be beatable now.- Added comments for broken shit- Fix score.ans generation- Handle invalid @if <x> is <y> then do constructs the same as original- Handle incorrect @do <x> is random <y> <z> constructs the same- Fix @if <x> is/=/equals <y> variable args (length, etc)- Lower-case argument to @routine- Handle @itemexit properly- Use draw_box() for popup_menu()
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Tue Feb 23 22:35:52 2021
https://gitlab.synchro.net/main/sbbs/-/commit/7f6db8e223920b562e0f56ea
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Fix issue with multiple fights in a single script loop.If the script called from winning a battle (such as in training)ended up having a battle (such as leveling multiple times in onevisit), weird bits of map would be displayed.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Tue Feb 23 22:48:39 2021
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Git commit to main/sbbs/master on Tue Feb 23 22:50:18 2021
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Git commit to main/sbbs/master on Tue Feb 23 23:29:04 2021
https://gitlab.synchro.net/main/sbbs/-/commit/9dc61ffe66d615de9f96a9d8
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Fix update_space() only used by @drawpart (which in turn is only used by the smackrod)update_space() assumed the cursor was at the correct location, butit never was. This caused a visual glitch when using the smackrod.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Wed Feb 24 10:39:13 2021
https://gitlab.synchro.net/main/sbbs/-/commit/feeea7bfb62d502f04c468ec
Modified Files:
xtrn/lord2/lord2.js
Log Message:
String IS and NOT are case-insensitiveFixes issue where the "Disguise" item doesn't work as advertised,making winning as good much more difficult.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Wed Feb 24 11:51:10 2021
https://gitlab.synchro.net/main/sbbs/-/commit/16690e16f5453c177955409b
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Fix hail menu and add featureMark other player as not busy anymore after hail is done, loopthrough the hail menu until you leave, and retain the currentlyselected option between hail menu choices.This also enforces the "no fighting" rule, which doesn't reallyneed it yet since no fighting actually works currently.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Thu Feb 25 00:21:43 2021
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Git commit to main/sbbs/master on Fri Feb 26 00:09:38 2021
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Git commit to main/sbbs/master on Fri Feb 26 00:09:38 2021
https://gitlab.synchro.net/main/sbbs/-/commit/1c003a3f5ac5d7f2e64b2685
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Implement tested online interactions.These now seem work both JS <-> JS and JS <-> L2.EXE.The only issue seems to be that infinite lives mode with L2.EXE, ifyou're killed and come back to life, you are no longer "on line".This does not seem to be an issue with the JS version for somereason, and may need to be "fixed"(?)
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Fri Feb 26 01:47:25 2021
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Git commit to main/sbbs/master on Fri Feb 26 10:35:18 2021
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Git commit to main/sbbs/master on Fri Feb 26 13:40:47 2021
https://gitlab.synchro.net/main/sbbs/-/commit/469963b86c3167b89cea7c5b
Modified Files:
xtrn/lord2/lord2.js
Log Message:
More draw_map() cleanup...- Don't clear the line until you're on column 79 and about to draw that last char.- Clear all rows after the map based on dk.console.rows. Clear to end of screen would still be better though.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Sat Feb 27 02:09:28 2021
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Git commit to main/sbbs/master on Sat Feb 27 02:14:55 2021
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Git commit to main/sbbs/master on Sat Feb 27 02:26:25 2021
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Git commit to main/sbbs/master on Sat Feb 27 16:41:34 2021
https://gitlab.synchro.net/main/sbbs/-/commit/11046a5e3c1f0515f5a847e5
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Fix chooseplayer() functionPreviously, it did a case sensitive match against names that startedwith what you typed including LORD codes.Now it strips codes from both and does a case-insentive substringmatch.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Sat Feb 27 16:50:29 2021
https://gitlab.synchro.net/main/sbbs/-/commit/da2837e4db94de56470ee114
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Add HOME/END support where cursor keys are supported.This provides a way to create muscle memory for random fights...HOME will always take you to 'Attack' and END will always take youto 'Run Away' now.Two birds with one stone, yay!
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Sat Feb 27 17:01:16 2021
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Git commit to main/sbbs/master on Sat Feb 27 17:10:43 2021
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Git commit to main/sbbs/master on Sat Feb 27 17:42:19 2021
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Git commit to main/sbbs/master on Sat Feb 27 17:42:19 2021
https://gitlab.synchro.net/main/sbbs/-/commit/850c873b99049fa8031cf695
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Keep track of last player drawn location, and erase there when needed.Fixes the new issue where you would see the player move when x and yare changed, but should still leave the smackrod happy.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Sat Feb 27 20:00:48 2021
https://gitlab.synchro.net/main/sbbs/-/commit/1655e7cc8f4affd6b67507ac
Modified Files:
xtrn/lord2/lord2.js
Log Message:
More CNW fixes/cleanups- Trim bar to 76 characters (triggered by MORTAL.REF)- If the player initial map can't be loaded, move to 0,0,0- draw_map() can't auto-load the players map (ORACLE2.REF loads a map without the player on it)- When we draw a new map, set last_draw to undefined- If you move off the edge of a map into an undefined map, simply don't move (triggered by GLENDALE.REF)- Move play on map *after* a REF is ran (and you're potentially moved back)
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Rob Swindell@1:103/705 to
Git commit to main/sbbs/master on Sat Feb 27 23:20:59 2021
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Git commit to main/sbbs/master on Sat Feb 27 23:45:53 2021
https://gitlab.synchro.net/main/sbbs/-/commit/68b9b81c0b44a637a0c33766
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Fix issues exposed by Runion Keep- When a player number is passed in an IF, subtract one to get the index- Normalize @begin handling for all @if lines.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Mon Mar 1 11:00:25 2021
https://gitlab.synchro.net/main/sbbs/-/commit/c487be341d6415f57a694a95
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Fix if <condition> then do begin handling.In various places (most visibly stoneb.txt pawn shop), the followingis used:@if <condition> then do begin @beginThe begin on the @if line must be ignored, and the @begin on thesecond line starts the block.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Mon Mar 1 11:22:14 2021
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Git commit to main/sbbs/master on Tue Mar 2 23:22:37 2021
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Git commit to main/sbbs/master on Wed Mar 3 17:29:53 2021
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Git commit to main/sbbs/master on Wed Mar 3 20:27:35 2021
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Git commit to main/sbbs/master on Wed Mar 3 20:28:46 2021
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Git commit to main/sbbs/master on Wed Mar 3 20:33:50 2021
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Git commit to main/sbbs/master on Wed Mar 3 21:13:42 2021
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Git commit to main/sbbs/master on Wed Mar 3 21:30:54 2021
https://gitlab.synchro.net/main/sbbs/-/commit/b107372f8c1ff88347ca37c9
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Fix two multiplayer issues:1) Call update_update() more often when player data changes. Should hopefully solve issue with players staying red after a battle on other people's screens.2) When erasing other players, also erase ones that have moved off your map.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Wed Mar 3 21:56:10 2021
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Git commit to main/sbbs/master on Wed Mar 3 22:16:41 2021
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Git commit to main/sbbs/master on Wed Mar 3 22:41:48 2021
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Git commit to main/sbbs/master on Wed Mar 3 22:58:26 2021
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Git commit to main/sbbs/master on Wed Mar 3 23:09:15 2021
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Git commit to main/sbbs/master on Wed Mar 3 23:15:51 2021
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Git commit to main/sbbs/master on Thu Mar 4 00:21:14 2021
https://gitlab.synchro.net/main/sbbs/-/commit/0d3c8f9571707252ec2c7336
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Two Smackrod related issues- Fix update_space() to move to correct location every tim Resulted in "ghost" player character after using smackrod- Load the map and set lastx/lasty when loading an existing player record. Undefined lastx/lasty would crash the game, and using the smackrod on joining allowed that.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Thu Mar 4 01:14:27 2021
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Git commit to main/sbbs/master on Thu Mar 4 01:29:18 2021
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Git commit to main/sbbs/master on Thu Mar 4 13:27:27 2021
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Git commit to main/sbbs/master on Thu Mar 4 13:47:42 2021
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Git commit to main/sbbs/master on Fri Mar 5 00:20:12 2021
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Git commit to main/sbbs/master on Fri Mar 5 21:35:12 2021
https://gitlab.synchro.net/main/sbbs/-/commit/2c51c2c2e8aaa42f9360c5c9
Modified Files:
xtrn/lord2/lord2.js
Log Message:
More core REF fixes...1) Comments do not start with a ; Any line that doesn't start with an @ is either a parameter to the last command (such as in @show), or is ignored. Further, "extra" arguments are also ignored. This means you can literally type comments almost anywhere.2) There is a maximum "call stack" of two "frames". If you nest subroutines three deep, the first one will never be returned to.3) Implement @routineabort.4) If @run is used in a subroutine, it acts as an immediate return The arguments are not consulted, and no error is displayed.5) Of course, if you call subroutines three deep and return from two of them, the first subroutine is now the topmost frame, so run behaves normally there.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Fri Mar 5 22:04:27 2021
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Git commit to main/sbbs/master on Fri Mar 5 22:16:29 2021
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Git commit to main/sbbs/master on Fri Mar 5 22:33:05 2021
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Git commit to main/sbbs/master on Fri Mar 5 23:12:02 2021
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Git commit to main/sbbs/master on Fri Mar 5 23:27:54 2021
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Git commit to main/sbbs/master on Fri Mar 5 23:55:20 2021
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Git commit to main/sbbs/master on Sat Mar 6 01:29:13 2021
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Git commit to main/sbbs/master on Sat Mar 6 01:33:48 2021
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Git commit to main/sbbs/master on Sat Mar 6 01:32:15 2021
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Git commit to main/sbbs/master on Sun Mar 7 02:17:23 2021
https://gitlab.synchro.net/main/sbbs/-/commit/797dd721696de116bc496fec
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Some CNW things try to get info about player 0Player 0 of course is not valid, and lord2.js would crash.Properly handle this for getname and deleted so Bartender at theRed Dragon can tell you there's no teams.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Sun Mar 7 02:17:23 2021
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Git commit to main/sbbs/master on Sun Mar 7 02:17:23 2021
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Git commit to main/sbbs/master on Sun Mar 7 02:56:51 2021
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Git commit to main/sbbs/master on Sun Mar 7 03:07:07 2021
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Git commit to main/sbbs/master on Mon Mar 8 11:58:49 2021
https://gitlab.synchro.net/main/sbbs/-/commit/7d7d99f4b870e99f65995184
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Log REF errors to error.logIn general, LORD2 ignores errors and continues, but various thingswill cause exceptions to be thrown. Instead of tracking all thesedown and suppressing them, log them to error.log and continue.Since we're doing this, we can now throw Error()s whenever wedetect an issue in REF files, so add some of these in.
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Mon Mar 8 12:20:01 2021
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Git commit to main/sbbs/master on Mon Mar 8 15:35:45 2021
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Git commit to main/sbbs/master on Mon Mar 8 15:42:56 2021
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Git commit to main/sbbs/master on Mon Mar 8 16:19:32 2021
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Git commit to main/sbbs/master on Mon Mar 8 22:48:45 2021
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Git commit to main/sbbs/master on Tue Mar 9 02:05:38 2021
https://gitlab.synchro.net/main/sbbs/-/commit/deb14008b6cb84cc71145e55
Modified Files:
xtrn/lord2/lord2.js
Log Message:
More CNW related fixes...- Convert second argument to @readspecial to upper-case- Convert both sides to strings for equality comparisons- Implement @display label in file.name- Fix @do XXX is getname ### where ### is the current player
--- SBBSecho 3.13-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Tue Mar 9 02:23:57 2021
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Git commit to main/sbbs/master on Tue Mar 9 09:20:00 2021
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Git commit to main/sbbs/master on Wed Mar 10 15:36:55 2021
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Rob Swindell@1:103/705 to
Git commit to main/sbbs/master on Wed Mar 17 21:27:14 2021
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Git commit to main/sbbs/master on Fri Mar 19 12:20:34 2021
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Git commit to main/sbbs/master on Fri Mar 26 13:58:51 2021
https://gitlab.synchro.net/main/sbbs/-/commit/7aa7ea547eab47ddf1ca07ee
Modified Files:
xtrn/lord2/lord2.js
Log Message:
Do not attempt to list online players who are not on a valid map locationPrevents a who's online list from aborting early when it encountersand invalid player record.
--- SBBSecho 3.14-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
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Git commit to main/sbbs/master on Fri Mar 26 23:16:07 2021
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Rob Swindell@1:103/705 to
Git commit to main/sbbs/master on Fri Jan 14 13:13:20 2022
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Stephen Hurd@1:103/705 to
Git commit to main/sbbs/master on Tue Apr 12 13:49:32 2022
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Rob Swindell@1:103/705 to
Git commit to main/sbbs/master on Tue Apr 12 14:00:38 2022