• Commodore Free, Issue 68 - Part5

    From Stephen Walsh@39:901/281 to all on Tue Mar 26 19:57:11 2013
    you have loads of fun playing this daft blaster.

    CREDITS:

    Code: Richard of Blazon,
    People Of Liberty,
    Psytronik Software,
    Scene World Magazine,
    The New Dimension
    Music: Richard of Blazon,
    People Of Liberty,
    Psytronik Software,
    Scene World Magazine,
    The New Dimension
    Graphics: Achim, Richard of Blazon,
    People Of Liberty,
    Psytronik Software,
    Scene World Magazine,
    The New Dimension
    Idea: Richard of Blazon,
    People Of Liberty,
    Psytronik Software,
    Scene World Magazine,
    The New Dimension
    Loader: Martin Piper

    COMMODORE FREE

    Its actually a sideways shoot-em up, but the "aliens" are for some reason killer tomatoes, its a fast game and with some great music (although something more moody would have been more suitable for this release) so shoot the tomatoes and rescue people stranded on the top of buildings its a decent
    enough game and No its not a SEUCK this time

    DOWNLOAD:

    * csdb.dk/getinternalfile.php/112051/Revenge+of+the+Tomato.d64

    * csdb.dk/getinternalfile.php/112052/Revenge+of+the+Tomato+TAPE.tap

    * csdb.dk/getinternalfile.php/112050/Revenge_of_the_Tomato.zip


    *************************************
    PICTURE RIPPER
    *************************************

    Written by Ejner of InZane

    Now you can rip those pictures right out of memory on a Commodore 64, the Disk image download also has a couple of games, commando and international karate added as well as a Kola picture viewer.

    NOTES ABOUT THE PROGRAM FROM THE AUTHOR

    Small Note to Picture Ripper This is a bug fixed version, first didn't exit to Basic properly. Now it also uses cartridge turbo! If the border turns red you are in emergency mode and the bottom part of the bitmap is corrupted. Don't worry, it will be fixed before save.

    DOWNLOAD:

    csdb.dk/getinternalfile.php/113136/picture-ripper.d64


    *************************************
    HOXS64 V1.0.8.1 RELEASED
    *************************************

    A commodore 64 emulator created by David Horrocks receives yet another update; and is available in various formats to meet the requirements of your machine

    The Last 2 updates to the software include

    1 JANUARY 2013 V1.0.8.1

    1) Added the EasyFlash 1MB cartridge. A simplified emulation of the AMD Am29F040 EPROM permits writing and passes EasyProg v1.6.3 tests.

    2) Fixed freeze and soft reset to spread randomly through the frame to improve the chance of a successful freeze.

    30 DECEMBER 2012 V1.0.8.0

    1) New cartridge emulation with freeze function. Peter Schepers CRT format is supported.

    The following cartridge emulations are supported.

    * Action Replay v[6 - 2]
    * Final Cartridge III (v3 only)
    * Retro Replay 64K RAM
    * Magic Desk
    * Ocean 1
    * Fun Play
    * Super Games
    * System 3
    * Dinamic
    * Zaxxon
    * Simon's Basic
    * Normal Cartridge

    The CRT reader uses the in file reported chip bank numbers and not the order they appear in the file.

    2) Fixed misreported raster position in the debugger when starting a new frame.

    HOXS64 V1.0.7.2 (C) 2001 DAVID HORROCKS

    Hoxs64 is an attempt to accurately emulate the Commodore 64 computer.

    Features

    * A cycle based CPU, VIC, CIA and SID.

    * All possible screen effects should work.

    * Support for .TAP, .PRG, P00, D64 files.

    * Disassembler

    Host PC Requirements

    * Core 2 Duo 1.5Ghz or Athlon 2Ghz or Pentium4 3Ghz.

    * 1GB RAM.

    * DirectX 9 (October 2006+)

    * 64Mb Graphics Card with good hardware capabilities.

    * Windows 7 Windows XP Windows 2000

    How to use Hoxs64

    Toggle fullscreen mode {ALT ENTER}

    The keys on the PC keyboard map to keys on the Hoxs64. The less obvious keys are as follows.

    C64 Key PC Key
    Hard reset F12
    Soft reset F11
    Restore {Page Up}
    Run/Stop Tab
    Clr/Home Home
    Commodore Key \ or {CAPS LOCK}
    Colon #
    @ '
    * [
    Arrow up ]
    + {Num +}

    Full screen mode can be toggled on or off with the [Alt Enter] key
    combination. You need to be in windowed mode to access the menu.

    TIP: Users with slow computers can improve performance by selecting audio downsample and disabling the 1541 drive when drive emulation is not required. These options accessed in the emulation settings menu.

    Loading a D64 (Disk drive) game.

    1. Press F12 to reset Hoxs64.

    2. From the menu select Disk / Insert and browse and select a .D64 file.

    It has been noticed that some loaders use the screen area as a temporary work space. Some of these loader only work if you type the LOAD and RUN commands in a space near the top of the screen. Some games like "Frankie goes to
    Hollywood" do not like to have a disk drive connected to the C64. The disk drive emulation can be disabled from the settings menu.

    Loading a .TAP game.

    1. Press F12 to reset Hoxs64.

    2. Wait for the black boot screen to go away.

    3. From the menu select Tape / Insert and browse and select a .TAP file.

    4. Hold Shift and press Tab on the PC keyboard, which will send a shift
    - [run/stop] to Hoxs64.

    5. From the menu select Tape / Play.

    6. Wait for game to load.

    Loading a .PRG or .P00 game image.

    1. Press F12 to reset Hoxs64.

    2. Wait for the black boot screen to go away. (IMPORTANT!!!!)

    3. From the menu select Tape / Load image and browse and select a .PRG
    or P00 file.

    4. Type RUN <RETURN> on the keyboard.

    5. Wait for game to start.

    DOWNLOAD:

    * csdb.dk/getinternalfile.php/112048/hoxs64_x86_1_0_8_1.zip

    * csdb.dk/getinternalfile.php/112047/hoxs64_9x2k_1_0_8_1.zip

    * csdb.dk/getinternalfile.php/112049/hoxs64_x64_1_0_8_1.zip


    *************************************
    BLOK COPY - PETSCII EDITION
    *************************************

    Notes about the program By TMR

    The mission objective for Blok Copy is simple; the play field contains seven distinct designs of tile arranged into columns of five and, at the start of each level, those tiles are shuffled around; the operator must then reorganise those tiles to resemble their starting order to unlock the stage and progress to the next until all ten levels have been re-synchronised. The controls are W for up, X for down, A for left and D for right, using these controls alone
    move the cursors at the edge of the play field to select a row and column and holding down the right hand shift key at the same time will instead cause the selected row or column to move.

    This PETSCII version of Blok Copy came about by accident; the first step to building the C64DTV2 version was taking the PET code and converting it to the C64 - during that process, T.M.R pushed in a previously unused tune by Skywave and this is the result. This probably seems a somewhat redundant release since the C64 version has the hidden PETSCII mode as well, but it seemed a shame to leave it just festering in a work directory when a couple of the play testers felt it should be released.

    CREDITS

    Code: TMR of Cosine, Nostalgia
    Music: Skywave of Cosine,
    Sonix Systems
    Graphics: Bizzmo of Cosine,
    TMR of Cosine, Nostalgia

    DOWNLOAD

    csdb.dk/getinternalfile.php/112025/blok_copy_petscii.zip


    *************************************
    SHEEP VS. FOX
    *************************************

    Yet another SEUCK release, but with rather cute graphics; and with a download available as a zip file containing the TAPE and D64 images of the game. Guide your sheep through the farm avoiding various hazards, and collect fellow lost sheep along the way you throw sausages to scare the various creatures off beware of the foox who will steal you fello sheep!

    CREDITS:

    Code: Chris Yates, Jon Wells,
    Richard of Blazon,
    People Of Liberty,
    Psytronik Software,
    Scene World Magazine,
    The New Dimension
    Music: Richard of Blazon,
    People Of Liberty,
    Psytronik Software,
    Scene World Mag
    --- CrashWrite 2.0
    * Origin: --:)-- Dragon's Lair BBS --(:- (39:901/281)