• Commodore Free, Issue 66 - Part2

    From Stephen Walsh@39:901/281 to all on Sun Dec 16 14:30:57 2012
    C64
    games)

    IMPROVEMENTS OVER DOS VERSION

    * 160x200 colour graphics for text and background -- double the vertical resolution.

    * 12x12 player sprite, double the resolution of the PC version

    * 6x14 ghost sprites, double the vertical resolution

    * Slightly smoother gameplay due to higher resolution, particularly when
    ghosts are 'slowed' due to power pellet or tunnel.

    LOST FUNCTIONALITY

    Due to the complexity and unpredictability of C64 disk systems, and the possibility that this could be run from TAPE if so desired, I did not
    implement a multiple high score system with auto-saving. I don't consider this a deal breaker given the number of C64 games that bother with it. As such this version only tracks the high score and last score

    www.deathshadow.com/pakuPakuC64


    *************************************
    COMMODORE 64 INTRODUCTORY AUDIO TAPE
    *************************************

    What can your Commodore 64 do?

    Well listening to this tape quite a lot, the tape was packaged with a number
    of Commodore 64 systems and its quite nostalgic listening to it back here on YouTube, takes you back doesn't it.

    SIDEA
    www.youtube.com/watch?v=JGvpfYEF-RQ

    SIDEB
    www.youtube.com/watch?v=C5LVAcyOpLQ

    Retro Gaming | An Introductory Audio Tape of the Classic Commodore 64. I thought I would share this little piece of nostalgia. Introductory by Jonathan Kidd.


    *************************************
    MEM64 RELEASED
    *************************************

    A Memory type game for the Commodore 64 released, match the tiles to win the game.

    INSTRUCTIONS:

    Your goal is to find all pieces which belong together by using as less turns
    as possible. Start with the SMALL FIELD game and then go to the BIG FIELD for
    a BIG challenge.

    CREDITS:

    Code: Dr. Science of Atlantis
    Music: Agemixer of Atlantis Skalaria
    Graphics: Dr. Who of Atlantis, Rebel of Atlantis
    Idea: Dr. Science of Atlantis
    Charset: Dr. Who of Atlantis
    Concept: Dr. Science of Atlantis
    Loader: Dr. Zoom of Atlantis

    http://csdb.dk/getinternalfile.php/109571/mem64%21_ATLANTIS.d64


    *************************************
    HOLLYWOOD 5.2 RELEASED
    10TH ANNIVERSARY EDITION
    *************************************

    News from Amiga.org

    Exactly ten years ago today, Hollywood 1.0 was shipped to the first customers. Since then the software has grown to one of the largest Amiga programs and is now available for all major systems including the mobile platform Android. To celebrate the success story of Hollywood, version 5.2 has been released today for all existing customers of Hollywood. Hollywood 5.2 is a major update which includes several new features among the usual bug fixes. Here is a brief overview of new features in 5.2:

    * video system is now completely platform-independent which means that Hollywood video plugins will work now on every system incl. Windows, Mac OS X, Linux and Android

    * support for commodity hotkeys (Amiga)

    * support for tray icons (Windows)

    * extensions in the plugin interface

    * own error handler can be defined

    * support for multiple screens (Amiga)

    * improved support for Android

    * better support for animations using alpha channels

    A complete list of changes can be found in the history section of the documentation. Hollywood 5.2 is the first joint release of Hollywood for both desktop and mobile platforms. Users of the Android version can conveniently update to 5.2 via Google Play while users of the Amiga and Windows versions
    can download update archives (35 to 45 MB in size) free of charge from the official Hollywood portal. http://www.hollywood-mal.com/

    Please note that Hollywood 5.2 is currently only available for existing customers and cannot be purchased at this time.


    *************************************
    AMIGA PUZZLE GAME: G.E.M.Z
    *************************************

    PRESS RELEASE

    Fabio Falcucci and Pascal Papara are proud to announce the immediate availability of G.E.M.Z. for all major operating systems. G.E.M.Z. is a puzzle game with an original and addictive gameplay, an original story behind and a massive 43 minutes of original soundtrack.

    It's available in four languages:
    English, German, French and Italian.

    EXTRACT OF THE STORY:

    "You are Rubin, the bravest knight of the GemLand kingdom, and you have to
    save the princess Esmeralda kidnapped by her evil sister Zirconia, unfortunately Zirconia has casted on you an evil spell and now you have to escape from the G.E.M.Z. dimension in order to free Esmeralda or Zirconia will transform her sister into a diamond statue to claim the GemLand throne owned
    by Esmeralda."

    You have to solve a number of puzzles to escape from the G.E.M.Z. dimension
    and free Esmeralda. The game comes with five difficulty levels:

    * Easy : 16 levels
    * Normal : 36 levels
    * Hard : 49 levels
    * Insane : 81 levels
    * Madness : 169 levels

    FEATURES

    * Original Gameplay

    * Original soundtrack (about 43 minutes)

    * Hundreds of randomly generated levels for hours of pure fun

    * Scalable graphics to run smoothly on slow CPUs or old computers

    * Can run windowed or full screen

    * Addictive Gameplay

    A demo version is available at the game site with a limited play time of five minutes.

    SUPPORTED SYSTEMS

    * Windows (7, Vista, XP)
    * Mac OSX PPC and Intel (OSX 10.4 or greater)
    * MorphOS
    * AROS i386
    * WarpOS
    * Linux (i386 and PPC)
    * AmigaOS4.x
    * AmigaOS3.x

    CONTACTS

    * Fabio Falcucci : info@a-mc.biz

    * Pascal Papara : www.ares-shop.de www.indiego-gaming.com www.aeros-os.org

    * G.E.M.Z. Site : http://gemz.a-mc.biz/

    Please try the demo. AmigaOS 4.x user will need at least a SAM733/800 class Amiga.

    Intel ATOM users need to edit the file "details.txt". It is self explaining.

    See it live in this YouTube video

    http://www.youtube.com/watch?v=E0U-K...ture=autoshare


    *************************************
    IGAME FRONT END APPLICATION
    FOR WINDOWS
    *************************************

    WHAT IS IT?

    iGame is a front end application for Windows, allowing you to manage your
    Amiga games collection. You can scan for your games, add them in a library, search for them, view their screenshots, listen to their music and of course, launch them in WinUAE so you can play them!

    DOWNLOAD

    Currently iGame is available as a beta version, although the basic functionality is there. You can download it and give it a try here.
    http://www.blitterstudio.com/files/publish.htm

    Recommended downloads also include the Screenshots and Music packs from GameBase Amiga. Please make sure you read the notes at the end of this page about the prerequisites! iGame started out as an Amiga application by MrZammler, if you're looking for that version click here. http://winterland.no-ip.org/igame/

    FEATURES

    Features currently include the following:

    * Recursive folder scanning for your games.

    * Storage of all game titles found in a local database.

    * Use screenshots, music and extras from GameBase Amiga, if found. They are displayed on the right hand side for each game.

    * Launch the selected game in WinUAE (with the selected UAE configuration)
    with a simple double-click.

    * Music playback using the bundled XMPlay player, or alternatively DeliPlayer2 if it's found installed.

    * Search for selected game in well-known related websites (LemonAmiga, HOL).

    * Live filtering of games from the list, depending on your search text.

    * Multi-disk game handling (utilizing the DiskSwapper feature of WinUAE).

    * Option to show only unique game Titles (default) or all files found.

    Meanwhile, the following features are planned to be included later on:

    * Support WHDLoad games (scanning, launching, metadata), besides just ADF/ADZ/ZIP/IPF.

    * Fetch game metadata from various websites and store them locally for each game.

    * Edit game metadata like screenshots, music, selected UAE config, information etc.

    INSTALLATION NOTES

    iGame requires the following Windows components, which the Setup file will try to download automatically for you if they're missing in your system. However
    d
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