• Chr$ kludge

    From Jonathan Hodges@39:902/531 to All on Tue Apr 7 09:57:54 2020
    'lo all.
    I recently posted an ad to my BBS. I was informed that I needed to add a Chr$ kludge at the top to allow text editors/viewers to understand the character set
    I'm using. I have no clue as how to do this or what this is. I run a C-Net BBS
    using WinUAE to emulate AmigaOS. I have a pfile (door) called Logo that allows
    me to make jumbo text messages and that is what I used. I've been informed that in GoldEd the ad is just a jumble of characters. How can I fix this? Thanks in advance!

    Jonathan Hodges - the Second Coming BBS scbbs.ddns.net:6400 150+ door games RetroNet 80:774/82 FidoNet 1:22/30 C=Net 64:500/12
    PiNet 314:314/240 AmigaNet 39:902/531 SciNet 100:1/105
    --- CNet/5
    * Origin: Second Coming :: scbbs.ddns.net:6400 (39:902/531)
  • From Richard Menedetter@2:310/31 to Jonathan Hodges on Tue Apr 7 18:35:04 2020
    Hello Jonathan Hodges!

    07 Apr 20 09:57:54, Jonathan Hodges wrote to All:

    I recently posted an ad to my BBS. I was informed that I needed to add a Chr$
    kludge at the top to allow text editors/viewers to understand the character set
    I'm using. I have no clue as how to do this or what this is. I run a C-Net BBS
    using WinUAE to emulate AmigaOS. I have a pfile (door) called Logo that allows
    me to make jumbo text messages and that is what I used. I've been informed
    that in GoldEd the ad is just a jumble of characters. How can I fix this?

    I think you are mixing up 2 things here.
    The CHRS Kludge is indeed there to show which characterset you are using.
    So you can convert them. (eg when I use german Umlauts then it can be translated and shown correctly.)
    This ONLY matters is you are using high "ASCII" chars. (characters with values bigger then 127).
    In English this should not really happen (much).

    As how to configure it ... if your editor/BBS whatever does not know about that kludge, then you cannot configure/use it at all.

    BUUUUUT I think the garbled mess is NOT that.
    Usually it is some weired BBS crap like ANSI or line codes or crap like that.

    So if you export pure english ASCII text, the CHRS kludge should not matter much.
    It is more important to NOT export BBS specific codes, but ONLY text.

    CU, Ricsi

    --- gossipEd-linux/amd64 .0.21-18496a58
    * Origin: https://github.com/askovpen/gossiped/ (2:310/31)
  • From Jonathan Hodges@39:902/531 to Richard Menedetter on Wed Apr 8 02:24:52 2020
    On Tue 7-Apr-2020 6:35p, c9Richard Menedetter@2:310/31.0c7 said to ccJonathanRM> Usually it is some weired BBS crap like ANSI or line codes or crap like
    Usually it is some weired BBS crap like ANSI or line codes or crap like that.

    So if you export pure english ASCII text, the CHRS kludge should not
    matter
    much.
    It is more important to NOT export BBS specific codes, but ONLY text.

    CU, Ricsi


    I think I follow you. Thanks.

    Jonathan Hodges - the Second Coming BBS scbbs.ddns.net:6400 150+ door games RetroNet 80:774/82 FidoNet 1:22/30 C=Net 64:500/12
    PiNet 314:314/240 AmigaNet 39:902/531 SciNet 100:1/105
    --- CNet/5
    * Origin: Second Coming :: scbbs.ddns.net:6400 (39:902/531)